SPELLS & MAGIC
Laws of Spell Design
Designing new spells has always been tricky business, until now.
By Ted Zuvich
The Magic of Krynn Reborn!
Magic is back in the Fifth Age of the DRAGONLANCE campaign.
By Stephen Kenson
Mage Construction
Spellcasters can make the best masons and carpenters without even dirtying their hands.
By Michael Lambert
Learn More About Magic
Once youve succeeded at Spellcraft 101, where do you turn next?
By Lachlan MacQuarrie
Jest the Wizards Three
A few little magics from the wizards of Faerûn and Oerth.
By Ed Greenwood
WYRMS OF THE NORTH
Shocking secrets revealed about “The Dragon of the Statues.”
By Ed Greenwood
BAZAAR OF THE BIZARRE
Drizzt DoUrden isnt the only one with one of the “Magical Allies.”
By Bruce Schmidt
ARCANE LORE
Morion the Bard has invented his own repertoire of “Spells of Sight and Sound.”
By Lloyd Brown
DRAGONS BESTIARY
The wizards of the Arcane Age left a legacy of “Talisman Servants.”
By Bruce Schmidt
DRAGON ECOLOGIES
The secret lives of the patch work monsters known as “Mongrelmen.”
By Johnathan M. Richards
FICTION
In the Bleak Deepwinter
A lost story of the Simbul of Aglarond comes to light.
By Lynn Abbey
COLUMNS
THE WYRMS TURN
by Dave Gross
D-MAIL
CONVENTION CALENDAR
FORUM
SAGE ADVICE
by Skip Williams
BOOKWYRMS
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