Dragon Issue #242

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Cover Date Dec 1997


SPELLS & MAGIC

Laws of Spell Design
Designing new spells has always been tricky business, until now.
By Ted Zuvich

The Magic of Krynn Reborn!
Magic is back in the Fifth Age of the DRAGONLANCE campaign.
By Stephen Kenson

Mage Construction
Spellcasters can make the best masons and carpenters without even dirtying their hands.
By Michael Lambert

Learn More About Magic
Once you’ve succeeded at Spellcraft 101, where do you turn next?
By Lachlan MacQuarrie

Jest the Wizards Three
A few little magics from the wizards of Faerûn and Oerth.
By Ed Greenwood

WYRMS OF THE NORTH
Shocking secrets revealed about “The Dragon of the Statues.”
By Ed Greenwood

BAZAAR OF THE BIZARRE
Drizzt Do’Urden isn’t the only one with one of the “Magical Allies.”
By Bruce Schmidt

ARCANE LORE
Morion the Bard has invented his own repertoire of “Spells of Sight and Sound.”
By Lloyd Brown

DRAGON’S BESTIARY
The wizards of the Arcane Age left a legacy of “Talisman Servants.”
By Bruce Schmidt

DRAGON ECOLOGIES
The secret lives of the patch work monsters known as “Mongrelmen.”
By Johnathan M. Richards

FICTION
In the Bleak Deepwinter
A lost story of the Simbul of Aglarond comes to light.
By Lynn Abbey

COLUMNS

THE WYRM’S TURN
by Dave Gross

D-MAIL

CONVENTION CALENDAR

FORUM

SAGE ADVICE
by Skip Williams

BOOKWYRMS

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TSRDRG242


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