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I just want the 5e bestiary. That is all. Why is it taking well over a year to get this out of it is already 1134% crowd funded?


But they do make compliations. Paizo dd the RoR compilation, they also did a couple for old Dragon Magazine AP's under 3.5. They just don't do them anymore and excuse out of it. Personally i don't care if they do or not. i would rather see them put out an ap where each book is set up in the proper order instead of stats for npcs being all over the place and parts of the adventure being out of order.


My problem with including tech such as guns and cannons is thus: Where does one stop? Eventually someone is going to develop flying machines and/or tanks and start invading "Poland". Is magic greater than technology? What happens when you mix the two and war wizards are lobbing mortar shells with maximized fireballs attached to them? Maybe it is just me. I have never cared for guns in my dnd offshoots. My friends and I have had many discussions on such issues. The thing is: If you don't want it, it doesn't exist. Frankly I feel there are many things that could be streamlined, or changed. But, over all, Paizo has done a fabulous job of bringing us a world where we can all have some much needed escapes from reality.
I am waiting for them to develop the other parts of the world. The map in the Skull and Shackkles campaign that shows the entire earth shows us parts that we know nothing about. For all we know there are vast cities of tech. But I do have to agree with the original post for this thread. Yes, in my opinion, Paizo is breaking from traditional fantasy and heading more steampunk.
Oh yeah, and one more little rant: To the people at Paizo: Please stop focusing on Varisia. There is a whole world out there! Stop taking us back to your first country.


I have a group that I used to play w/ on a regular basis, until I moved away. Since then, I try and play through skype when I can. I was the gm for them for about 3 years, running various systems. I would never let them take back a move. People need to deal w/ the consequences. Heroes make mistakes. Life happens.
Since I have moved away, and they have taken turns as gm, or found other gms, I have learned that anytime someone messes up, or "accidentally" does something detrimental, such as your above incident, they all just say something like "that didn't happen" and redo the whole scene. A few months ago I was running a homebrew dungeon through skype for them, and when I would not let them take something back they all proceeded to get pissy and mopey and I forced them to deal w/ it and move on. We never had a second session.
Players make mistakes all the time, so do gms. People need to take the time to know everything about their character, and everything that they can do. A player should not, in my opinion, be running a spell caster is they do not take the time to study and know every spell first.
As for what you did, I totally agree w/ how you handled the situation. If the player would have taken the time to read the spell through, he would have worded his commands differently. I have a player right now that is running a half-elf barbarian. Since first level I was always wondering why he was dealing so much damage with his off hand attack, but since he was crit failing more than anything, I let it slide. When he reached third level he took the feat that allows you to add your strength mod to damage w/ off hand. The other players helped him choose it, and when they did his response was "You don't add strength mod into off hand attacks?" People need to know everything their characters can do, and cannot do.