Saint Kargoth

wightlord's page

Organized Play Member. 13 posts. No reviews. No lists. No wishlists.


RSS


davearchon wrote:
I am presently running a Pathfinder home-brew campaign using the base setting of Golarion. The group consists of 3 players presently, age wise - late 20's to early 40's. We are all experienced, some more than others. We try to play on a regular basis every week when able, Sundays 12-5pm at one of the players houses in Varsity (Northwest Calgary). We use miniatures and battlemaps. Any questions feel free to ask.

That sounds interesting, where in the NW do you guys play?


I moved to Calgary a few months ago and I'm looking for a group to play pathfinder or other games.

I've been gaming for 10+ years, and I'm more interested in the quality of the players than in the style of game.

I'd available some evenings and most weekends.

Thank you,


Arcane Bond (Sorcerer Bloodline)


Okay,

I have actually listened to a lot of the advice on this thread, sort of. The tripping theme is gone, and the focus is now on casting encounter changing spells (Color Spray, Black Tentacles, Wall Spells). Then wading into the fray With his staff, Shocking when necessary.

Let's try this again:

20 point buy

Human

Str:15 +1 at level 4
Dex:12
Con:13 +1 at level 8
Int:14+2=16
Wis:10
Cha:13

Traits
Magical Lineage
Focused Mind

Feats

Archetype: Quarterstaff Master
Human: Toughness
Level 1: Skill Focus
Level 3: Eldritch Heritage
Level 5:
Magus 5: Arcane Strike
Level 7: Intensify Spell
Level 9:
Level 11:
Magus 11: Craft Staff

Any Suggestions are welcome.

Thank You.


Unfortunately switching to Summoner is not an option available to me.

I can see the power of going the Hexcrafter route, but giving up Spell Recall seems like a lot, especially being the only caster in the group. What would you suggest for Extra Arcana in place of the trip feats?


My group is staring a new campaign and my Magus may end up as the only Arcane Caster (he might end up being the only caster), to that end I've decided to make my Magus focus on support spell casting as much as possible.

So far I'm going with Eldritch Heritage to get the Arcane Bond from the Sorcerer Bloodline for an additional spell. I plan to get Improved Eldritch Heritage to add metamagic on the fly.

I also went with the Staff Magus archetype, I like the defensive bonus, the add utility with Wizard Staffs, and the Trip line of feets from UC.

And finally I want to fit in the standard Intensify/Shocking Grasp for those times when I have to get up close and personal.

Please let me know exactly how crazy I am for trying this:

20 point buy

Human

Str:15 +1 at level 4
Dex:10
Con:12
Int:16
Wis:9
Cha:12+2=14 +1 at level 8

Traits
Magical Lineage
Reactionary

Feats

Archetype: Quarterstaff Master
Human: Weapon Focus
Level 1: Skill Focus
Level 3: Eldritch Heritage
Level 5: Combat Expertise
Magus 5: Improved Trip
Level 7: Intensify Spell
Level 9: Tripping Staff
Level 11: Improved Eldritch Heritage
Magus 11: Greater Trip

Any Suggestions are welcome.

Thank You.


If you guys are still looking for people I'm new to the area and I'm looking for a group.

You can email me khalidj22@hotmail.com


We played this last night, we had just gained 6th level after clearing out most of the adventure. The party:

Human Fighter (Aldori Dueling Master) Primary Damage Dealer
Dwarven Fighter (Reach Weapons) Tank & Trip
Half Elven Cleric (Battle Healer)
Elven Sorceress (Fey Bloodline) Charm & Enchantment Control

After resting in the slave area (whom we had gained as allies) the Carrion King attacked us.

Wave one, four Unchosen, they died pretty easily.

Wave two, four Gnolls riding large a little more difficult but still went down.

Wave three, more Unchosen. Looks start to be exchanged between the players.

Wave four, a large Air elemental and the Carrion King. TPK. The large Air elemental used its whirlwind to mess with our formations, keep the cleric off guard, and prevent us from retreating. My fighter (the primary damage dealer) failed his fear save, then took 54 (out of 67) points of damage from the Carrion King in a single hit.

Our allies developed brain damage, doing everything possible to die quickly including leaving flanking positions, attacking piecemeal, and retreating out of healing range

Our enchantress was rendered ineffective by by the ever-present immunities the Gnolls possessed. The Dwarf tried to keep the Carrion King on the ground while we went after the the Elemental, in the end though we were overwhelmed.

Anyone else go through this ?


Hello All,

We've moved the game to Monday nights, this is a great game for you guys to get in on.

Potential players can contact me at khalidj22@gmail.com.

Thanks

PS, Someone pointed out that I should add "Girls Welcome", I though it went without saying.


Lucendar wrote:
Did you get my e-mail?

I did.

Anyone else looking for a game ?


Lucendar wrote:
Hey, I'm in Miami, would love to join a game (15+ years of xp). What days you guys play, to see if there are conflicts in schedule? Later!

I have 3 Players

2 of which can play Wed / Fri
1 of which can play Friday

We currently play on Friday

Email me at khalidj22@gmail.com

Thanks


Hello all,

I am currently DMing a Pathfinder game in Miami, I have 3 regular players an I'd like a few more. Feel free to post here or message me through the boards.

Thanks,

WL


Death-Lok wrote:
Looking for a game to join or DM here in the Sunshine state! Let me know if any players are interested.

I have a Pathfinder game going in Miami, drop me a line here as I'm looking for a few more players.