I am starting a RPG/Pathfinder group for very young, precocious kids, aged 8 to 12. I played We Be Goblins, which was fun with them, but they need to understand the idea of being a real hero, a concept that WBG only toys with.
What would you recommend as a good starting adventure? Keep in mind that I would like to keep this group playing for a while, so it would be good if there were a series we could advance through. Simple but not simplistic, scary but not too, traditional without being corny-- you get the idea.
Anyway, I would appreciate any thoughts you have on the matter.