what I don't understand is how an alchemist is a viable option for an adventurer. how are they carting around 100's of flasks or potion bottles to throw around all willy nilly? how at low levels does this stuff not break? how are they paying for just the bottles? flasks cost 3 copper a pop. i just want to know how they're carrying them around, how they're paying for them etc that makes sense.
second issue is pathfinders rules on crafting so lets say one flask of acid is 10 gold. you convert that into 100 silver. lest say at 1st level an alchemist has a +8 to craft alchemy. now lets say to make that flask of acid they roll a 15 yay 23. so 23 x 15 (the craft dc of the acid) = 345 awesome a little over 3 times as much it cost in silver. so that means it still took him about 2 days to complete a single flask of acid. yet they're making mutagens and highly explosive bombs in single rounds?