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Pathfinder Rulebook Subscriber. Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 13 Organized Play characters.


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Pathfinder Rulebook Subscriber

A point of fact though, in game terms, common and uncommon only deals with availability - and since you took dwarven weapon proficiency, they are now available to you. That bit is for purchase restrictions. (edit: though RAW does mention it for weapon familiarity, so prolly my off the head interpretation) The rest deals with weapon skill. Again this is more a result my tinkering, my build doesn't require it - I was using it as a way to get access to the pick so I can fling it around (not to mention a moot point since my progression goes to fighter dedication at level 2). It was more a that's weird to me when I was building the character. I'm of the opinion that the lack of proficiency in it for one class (which is what we are really talking about) is probably still intentional, though only as an interaction of wizard weapon proficiencies. The only problem I can see about giving proficiency in the feat for the dagger is that it gives wizards access to parry... whether that is game-breaking or not, don't know.


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Pathfinder Rulebook Subscriber

True statements, it is just amusing given that Dwarven weapon familiarity (racial feat) grants proficiencies in Battle Axe, Pick, and Warhammer - which are martial weapons. so my wizard can hit things better with any of those, which given their 'martial' status means they are probably supposed to be harder to use than a simple weapon. But that clan dagger, which is a simple weapon... well apparently it's much harder to use.


Pathfinder Rulebook Subscriber

I agree that it's wacky. To me, it almost looks like an oversight - you get the thing for free yet you are not even proficient using it. It's not like there wouldn't be a precedent in granting a proficiency to a race weapon, see goblin weapon familiarity which grants trained in Dogslicer and horserchopper.

Just one of those things that made me go huh.


Pathfinder Rulebook Subscriber

So, I noticed an interesting interaction and was curious if it was intended.

Say I make a Dwarven Wizard, and as a result, he starts with a clan dagger.

That Wizard is trained, for attacks, in specific weapons (not groups mind you). These are Club, Crossbow, Dagger, Heavy Crossbow, and Staff.

If said wizard takes Dwarven Weapon familiarity, he is trained in the battle axe, pick, and warhammer. Additionally, he gains access to dwarven weapons (I assume this means they are common to him) and they essentially drop down a weapon category for proficiency purposes(martial to simple, advanced to martial)

The interaction. Because a wizard is trained in the weapon dagger, he is not trained in the clan dagger, as these are not the same weapon. Dwarven weapon familiarity does not change this, as it doesn't grant specific training to dwarven weapons, only access and a change in weapon's categories.

So the end result is that your dwarven wizard, who starts with a clan dagger, is not trained in it - is that intended?

Tuhs