
tsumechk |
Before continuing, should note I was not the one making the bluff check. Just so this is not misinterpreted as a player getting upset at the GM giving him penalties. Someone else made the roll.
The situation wasn't a matter of him adding in other penalties, he flat out said why he was giving them (for the lie being unlikely and far-fetched).
As for a lack of automatic bonuses and the GM attempting to fix what he perceives as an issue, while I'd agree if we were talking about Diplomacy or Intimidate there needs to be something to actually make the DC matter beyond the first couple levels, Bluff has an automatic counter-balance in the Sense Motive skill. Admittedly builds that focus entirely on bluffing can easily get a high enough check to make it really just a formality, but still it is there. And while it does require a skill investment, I rarely see people complain that they need to invest in Perception to avoid getting tripped up by Stealth all the time (and I personally worry far more about Perception than Sense Motive).
Anyway the exact way the GM worded it (while I don't memorize everything that happens per session things that irk me tend to get remembered, plus I write them down for future reference and it may have been a good idea to include this in the original post): "See Bluff is an interesting skill. Depending on what you try to say it gets harder. So the lie is unlikely for -5, and the lie is far-fetched for a -10. So take a -15 penalty to the roll". At no point did the GM mention he was using this as a way to counteract bluff builds (which no one in the group is even using so it'd reduce the skill to an optimize it to death or leave it skill), and he was actually smiling and laughing as though he thought he was clever for this.
Plus this is also a new GM. He regularly makes mistakes with basic rules and demands proof when I point it out. And if it's not spelled out or even slightly ambiguous he goes with his interpretation.
That being said the fact that thus far no one has chimed in supporting his ruling should be enough. Plus looking at other skills they do seem to list when bonuses and penalties are cumulative, it doesn't do so with Bluff so that may also help.