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Oooh, I'm liking all of these. It's a shame they're all largely mutually exclusive; they're great parts of a fantastic whole.
Tactics are just as important as build for this one.
Readied actions and Step Up get you a LONG way towards mage-killing. If you can disrupt their casting with an attack, that's a hard concentration check for them to make. If they try to move away, trip them with your AoO.
Yes, I love tactics, much to the consternation of the guy in the group who likes playing 6 INT orcs. Step Up and its children are feats that I adore but can never find space for in a build because something else at that level always works slightly better. Harley Quinn X's idea of combining it with Litany of Sloth sounds...nasty. Just a shame LoS only lasts one round.
Blind Fight is useful to counter Mirror Image.
That's part of the reason I took the Umbral Stalker archetype alongside Spellbreaker in the prototype build; the Darkness domain gives you Blind-Fighting for free at first level. The other reason being this build stems from a similar attempt at D&D 4e a few years ago using the Assassin class. Unfortunately, while the Assassin is an interesting class fluff-wise (selling part of your soul to the Raven Queen as a down payment on some kickass powers is ripe for RP), practically speaking anything it can do the Rogue can do better. Thanks, Mike Mearls! Anyway, the Umbral Stalker archetype is a fitting replacement as far as narrative is concerned.
I keep reading this thread title as,Quote:"Assassination Mages Guild"
Even though I know what it says, I still read it that way every time.
... and it's actually pretty awesome.
[writes that one down for later] I've spent half an hour trying to come up with a clever slogan for this and I've got nothing.
If not something like this you need to get into magical counters. This basically requires playing an other 9th level caster.
Magus can be a solid mage killer.
You have access to most of the same tricks as those you are hunting, plus you have access to the Lingering Pain arcana.
I don't know why, but "Send the wizard to kill the wizard" just feels...weird to me when it comes to characters who are dedicated to killing mages. It occupies the same mental space as Ordo Malleus Inquisitors using bound daemons. I usually try to avoid it for that reason unless I'm trying to tell that particular kind of story.