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Pathfinder Rulebook Subscriber. 5 posts. No reviews. No lists. No wishlists.


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Pathfinder Rulebook Subscriber

In section 10.2.3 on page 77, I'm having trouble understanding why Mug is rated so high. Is there some use of this that I'm missing? In 85% or higher of my group's encounters in RPGs, the PCs typically have time to loot the vanquished afterwards and in encounters where the PCs have had to run... well let's just say that they're more concerned about living than some extra gold. Am I missing something?


Pathfinder Rulebook Subscriber

I have very limited play experience with PF2e, how frequent are things like opportunity attacks from enemies? I'm considering whether to take Mobility at 2 or to take the scout dedication.

I have 30 feet of movement so being able to move 15 feet w/out worrying about opportunity attacks seems solid.

Buuut I also like Scout's charge a lot as a level 4 feat. I have Overextending feint as a level 1 feat so it has some synergy. I would mostly use this to flank targets.


Pathfinder Rulebook Subscriber

Wow, scout does look really good. Particularly since I find the lvl 2 and lvl 4 class feats for the rogue to be the least interesting.

Scout's charge is basically 3 actions I'd want to be doing most turns anyway (particularly if you have overextending feint or are a scoundrel), but it only takes 2 actions here.


Pathfinder Rulebook Subscriber

What do you all think about the new class feats archetypes from the APG? Are any of them particularly exciting for the rogue? I find the duelist archetype to be interesting in particular.


Pathfinder Rulebook Subscriber

https://2e.aonprd.com/Rules.aspx?ID=1368

Could someone give me a quick explanation of this variant rule? I'm a little confused by the Property Rune Slots and Item level for the different tiers.

Is item level just what level the characters are supposed to be able to have that gear?
Does the Property Rune Slot mean it has the effects of one of the potency runes?