theeighthtitan's page

Organized Play Member. 6 posts (10 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 1 alias.


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ooooooops ok no names :P


I thought we did a million perception checks down the stairs as well as detect magic. We found those clothes and the weapon? I suppose we wouldn't have left if we weren't done looking at everything.


what we could from the temple we went to


Helen, I think we found out all we could. Maybe? Right Tony?


Sidra Blackhorn!!!

5 points:

  • Bold
  • Arrogant/Self important
  • Dutiful
  • Wild
  • Ethereal/Captivating
  • Pragmatic

    2) Two goals:
    Find out what happened to the hunters from her clan who were lost and find/save them if she can.
    Figure out who the god is that is talking to her/why they picked her.

    3) Two secrets
    Kept from Sidra: That she was dropped off by humans. On the anniversary of her discovery, the clan’s Shaman made a journey to where she found Sidra. A human woman was there, old and gray, asking for forgiveness for what she had done. Enid told Zuhra on her deathbed, but Zuhra has kept it from Sidra, believing that while she may not have spontaneously generated from the orcish gods, it was still a sign from them that Enid found the baby in that moment.
    Sidra keeps from everyone else: That she is on this quest at the behest of a god giving her visions.

    4) Peoples:
    Zuhra, the Daughter of the shaman who found Sidra (Enid). Zuhra was born after the clan discovered Sidra, and went through all her life stages before Sidra reached adulthood. Now Sidra is an adult and Zuhra is old AF. She grew up alongside Sidra, and when her mother died, had to pretty much adopt her. She is the clan’s current Shaman.
    Isla, Sidra’s partner. They were with the disappeared hunting party but they were scouting and then they returned the party was gone, campsite abandoned.
    Zuhra’s daughter, Wren, who is training to become the next Shaman and who Sidra is fiercely protective of. She has been like a sister to Sidra.
    Mazen Vorso, who Sidra MAY have threatened with violence and mayhem during a negotiation for room and board at his inn. Once Sidra was arrested, he demanded to the priestess lady that Sidra be executed as a dangerous demonspawn who threatened the security of the city, but the priestess, recognizing her Orcish… accent? Decided it might cause a stir with local orcs, and sent her with Ascian instead.
    Cashel, the Chieftain's son who is jealous of the power/influence Sidra has in the Clan/over his father (Orson).
    Bonus: Enid, her dead shaman mom she's sad about.

    5) Three key memories:
    The dream/vision she had about the hunting party disappearing in the valley. She tried to warn her clan that the valley was a threat and they wouldn’t listen. She feels responsible for what happened to them and is determined to make it right.
    The fire that gave her her oracle powers. She was out exploring as an adolescent and she got caught in a forest fire. She was panicked, feeling trapped, and as the fire engulfed her she realized… This isn’t doing anything. This was the moment that she was cursed as an oracle. She thinks back on the destruction the fire caused and feels an amount of glee at being able to wield such powerful forces to achieve her ends.
    The first time Sidra remembers her mom telling her that she loves her, is proud of her, and that she is the key to the success of the Blacktusk clan. It reminds her that this isn't just an adventure, this is a calling.

    6) Fear:
    Water/drowning

    Sidra waves her hand dismissively wrote:
    I don't... swim.