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Quote: Am I correct in my interpretation? Also, what is the rationale behind that? Medium and heavy armor prevent you from being acrobatic enough to avoid attacks while moving, but only offer a little hindrance to jumping or falling? Seems to me that Medium and Heavy armor hinder you moving around...So you can't do all the same things in full plate that you can in leather. I think that is pretty decent rationale. ![]()
I keep thinking about having mundane items that are better than Masterwork. That way you can have something the players want to invest gold in, but keeps the magic items special. Haven't worked it out yet though. I do really dislike the idea that you can go to any shoppe and buy a magic item. But it seems the game is kind of built around that idea. Otherwise you end up with players that have magic items that don't work for their characters. ![]()
So does deafened effect language choices as well? Also what languages can be spoken? Just curious how you go about this in your RP and also in characters giving each other instructions during battles and such. It's not like the deafened oracle can hear his buddies cries of pain when he gets stabbed. ![]()
Traken wrote:
I think I play with a couple people that play this character all the time. :P ![]()
Not being able to sneak attack when opposite an ally withing 30' doesn't make sense. So me if you opponent is engaged in combat and you are behing them. You should get sneak attack for shooting them in the back. It's pretty obviouse though that ranged attacks are not the way to go if want do lots of damage though. |