syll |
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syll wrote:Please, Please, PLEASE add a feat for Alchemists that allow them to apply their extracts to other players without the other player having to drink them.
I really like the Alchemist's flavor, but it was a huge frustration for me with the the class in PF1.
I'm personally fond of the 'hit your allies w/ a extract, dealing damage from broken glass, but providing the effects of the extract' approach that I've seen 3PP rules for. Something akin to a Spear-syringe with less punitive action economy is another (though less fun imo)option, or even converting extracts to being inhaled vice being drank as a third suggestion
But please, I would really like to be able to use my extracts on allies on my turn (using them on enemies would be cool too..)
Poisoner Gloves, free injects for all. I mean what else do you use Hand Slots for?
....Oh dears, how would that item work with Resonance?!?
The nasty problem with poisoner's gloves is this line right here "Each glove can be used once per day. Filling a glove is a full-round action that provokes attacks of opportunity."