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But if I wanted to add toxicant I'd probably switch to grippli I like poison idea but figured it add to many feats/discoveries but I wonder if I could poison and apply splash weapon ability to weapon per grenadier ability?I've also thought of using poison too and taking Eldritch poisoner instead also and making poison guy but I know poison can be ineffective I'd also like to add hand crossbow if I went for poison which would be cool too ![]()
Well just like the subject suggests I want to increase splash damage of a character such as with feats or something of that nature. The reason I'm curious I wanted to make a really cool unchained rogue underground chemist and use lots of alchemical weapons and a dagger this is really more a rule of cool build than super min maxed. Any help in general would be excellent I'm always really more ranger Archer I wanted to throw a few bombs for debuffing? We're also playing reign of winter's campaign starting at lvl 3 my race is wayang and we're 20 point build my stats
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I really kind of wanted to build with a sling staff instead but I seen it was extremely feat intensive I thought.but I like the luring cavalier and maybe dragoon with maybe spear(or glaive) and shield? I'll take power attack for melee and drop snap shot feats.and our gm is not a huge fan of using flying mounts so I try and stay clear of them. can you use slingstaff with luring cavalier? I know about the warslibger trait to get around juggle load I think it is?anyway any extra advice for this gear/feat wise would be cool. I'm not a huge min/maxer I like doing decent damage more than anything I just like to have fun and like the rule of cool too lol. ![]()
We'll be starter at level 3 and I might go ranger use a wolf were playing a home brew campaign he said there would be open areas as much as close quarters areas. And would it be worth it to take snap shot feats if I didn't want a melee weapon? I'm going archery style for Archer for free feats and will pick up mounted feats and boon companion. ![]()
Hello everyone I was wanting try my hand at building a small mounted Archer.i know what I know the standard archery feats I need and mounted archery feat as well but is there anymore? And what would be stat allocation I'm was going to use composite longbow and all paizo books are aloud is well.also tips for bow or ammo enchantments would awesome thanks. ![]()
I like the wrist launcher idea as you said reloading is a issue still though could I carry a launcher on each arm and fire the first in the surprise round and then fire the second later for another sneak attack? I could take some lvls of fighter weapon master for extra feats and take rapid reload and quick draw for knife. But I'll never have a full attack action. I've also thought of taking a few lvls in ranger(slayer and ranger fit my concept I have in mind well) its a wilderness campaign anyways also thought of slayer but would it be too overlapping? My concept for him is a master of small weapons thats why I thought of fighter levels but I like the idea of him having a favorite set if creatures he likes to kill too and also if I do take ranger magic or no magic i.e skrimisher.
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So I want to build an unchained rogue that uses a dagger and hand crossbow in his other hand I was thinking of taking knife master and the n sometime 5 lvls of bolt ace. Im going to be human on a 20 point build. Is this viable any help would be awesome I justbthought it sounded cool and wanted to see if i could make it work ![]()
I like the idea of half orc or elf spymaster and all sources are open 3rd party included. Is it worth it to take quick draw and spring loaded wrist sheaths? I also like the idea of having magic but I'm trying stay away from magic with character I like the sound of shadow clone and vanishing trick though I prefer ki pools over magic really. ![]()
So drop crossbow I like the underground chemist idea with maybe a dip in weapon master fighter for 5 lvls for extra feats that should help with getting twf right? And if I didn't take twf that's leaves me using a rapier or elven curve blade right? I'm preferably trying to stay from thw if I can and still do decent amount if damage I've also thought of taking trapsmith and maybe pairing it with a dip ranger trapper instead of knifemaster.I've also like the idea of like an awesome spy I telligence gatherer too Ugh!! So many ideas I'm just trying to make something more unique that we don't always see in our groups archer fighter wizard or sorc full ranger or slayer. ![]()
So were about to start a new game were running kingmaker campaign. I want to make my first unchained rogue. I want be a knife master but use a hand crossbow for a ranged attack besides throwing one of my daggers can this be viable? I'm going human with a 20 pt build what would be good feats to take besides twf line.thanks for any advice or help you can give would be awesome ![]()
Grippli makes a really good race go slayer sneak and study target work well use a bow. I will also inform you its very hard to make a sniper your DPR will lack heavily. I find myself in the 30 ft. For the sneak attack then move back sniper slayer isn't worth it to me if you wanted you could take ranks in ride and mounted combat ![]()
Our GMs gonna let me start on 3rd lvl I was than 150 xp from lvling up so I will just go human alchemist I like grenadiar but I don't to lose brew potion the gm always gives extra downtime if we have crafting skills so I wanna try and use it for once first time having a craft skill lol.its funny I should have went alchemy anyway in the witcher 3 I built geralt like a straight alchemist always anyway ![]()
So as the title says my crossbowman ate the dust so I was wanting to try and make a archer slayer alchemist who uses explosive missiles bombs and potions if possible I want to make him like a ranged witcher without signs.I'm definitely wanting go elf the stats are perfect any advice would be awesome thanks. ![]()
Hello everyone I've been away for awhile but coming back my group is starting a new campaign giant slayer ap and I wanted to make a really awesome dwarf slayer bolt ace its a 20 point build and I'm willing to use other races also just thought dwarf was cool but going to take 5 lvls in bolt ace for dex to damage I was wondering what would be good feats to take for this build were going to roll our stats when we start so any item,feat or general advice would be awesome thanks everyone. ![]()
So recently our entire party died and were starting a new campaign and a friend wants to make a puppet master enchanter who used marionettes and using the artificer he wants his puppets to have weapons dart throwers, armblades with poison etc.(he's a huge naruto fan and big fan of konkuro he's a ninja puppet master) How would this be done it sounds fun I'm going to keep build and use it sometime as well so any build advice and feat help would be awesome thanks guys. ![]()
Ranged- ranger straight no archetype switch hitter great sword and bow take archery combat style and take power attack for great sword higher str for more close range needs or high dex for more bow want some str for complete bow feats point blank shot rapid shot many shot precise shot etc. Healer-warpriest or cleric healing domain swrd and board for survival high wisdom Melee - fighter-two handed warrior or two weapon fighting thunder and fang style barb-invincible rager Buffer- shaman very versatile wis based or go wizard Arcane-simple arcanist best of both worlds from both Druid simple best wild shaper in the game choose one natural weapons build ![]()
So I have a friend that's never played and finished reading some of the books and wanted to make dwarven crossbowman that uses a tower shield as cover to reload he's gonna be ranger/fighter or dwarven crossbowyer from kobold press.its a 20 point buy in giantslayer ap and he wants use vital strike and crit style. I looked the forums and he knows what basic archery feats to use pbs pre shot vital strike but are there any other important feats other than the basics worth mentioning? His stats and background are
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I'm making a straight brawler that uses a hanbo and unarmed,shuriken as a back up I'm using a Dex build he's a human in 20 pt build here are his stats:
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I was looking on the forums and didn't see this was wanting to know if you could make a switch hitter that uses a single melee weapon and shortbow was thinking going 12 ranger 8 swashbuckler or or 13 ranger 7 PRC duelist or maybe free hand fighter might be better? Weapons options are kukri shortsword or rapier I have no interest in TWFING please do not suggest it Any help or opinions would be great build and feat advice would be great will post build when finished this is a home game base on a 20 point build. ![]()
He said he wants to play goblin(he dislikes paladins with much hate) so he can get a little humor out of it (he calls the rest of the party minion like claptrap from borderlands 2) he likes the fire bomb alchemist and thought of a dip for hilarity just so he can yell things like burn burn burn, Salt the wound, I want to eat your babies and spew a few others. ![]()
So starting new group and one of my players wants to make a goblin archer or halfling slingstaff master and ride a wolf with maybe a glaive for close combat I kinda understand what feats to take mounted archery precise shot rapid shot weapon finesse for halfling? Anyways help would be great its a 20 pt. build no restriction on material thanks guys ![]()
I really want a poison archer but there already feat starved archery feats I want to Not use sorc bloodline but make high DC poisons I can't figure it out though was going half elf multi favored class(rogue and alchemist)then go daggermark poisoner. Just don't know what feats or class that'd be best ![]()
So I wanted to make a elf archer fighter/stalker(took stalker for sneak damage) I want use a bow and special arrows I know high Dex and decent strength use composite longbow and I'm good feat wise what would be some good gear for him besides efficient quiver maybe a good magic bow opinions. Any ideas advice would be awesome thanks everyone
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