
sophos |
sophos wrote:I'm sorry, but I'm extremely upset about this product. I wasn't going to say anything, but I keep encountering things in the book that bother me. The book seems to be loaded with inconsistancies and errors.
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A few items are listed out of alphabetical order. For example: Bloodblock before Bodybalm on the list;
While I agree with your large points, especially 2B, I'd like to report that "BL" is supposed to precede "BO".
And I'll have to admit defeat for the garotte. Yes, it's a nasty way to kill someone. But I don't want my party to all run after a pack of club-wielding ogres with garottes. The weapon either has to be very difficult to use, or else it can't kill people like it does in the real world.
So it does. Either I had my own typo and switched places between the words I typed, or my right brain (emotion) was having it's way and my left brain (logic) was just along for the ride. I don't have the book with me right now to know which is correct. Regardless, there are at least 2 places (I believe more) where things are not listed alphabetically.
As for the garrotte, well, I believe that the garrotte rules say that the target has to be unaware of you or helpless, so parties of people armed with garrottes will not be very effective. Frankly, it's a horrible weapon. It's not just worse than existing weapons, it is worthless compared to existing weapons. Heck, it's worthless compared to NO weapon.
1) it does no damage. Therefore a failed attempt to kill someone has no lasting effect.
2) The attempt to kill someone takes far longer than most combats will last. Roughly 4 times longer than most combats. Worse yet, if you fail a single grapple, you have to start all over at the beginning of the strangle attempt.
3) A coup-de-gras can be performed instead, since your victim is helpless, and that has lasting consequences and can kill in a single round.
4) attacking normally can kill most opponents quicker.
5) Grappling to bind an opponent so that you can coup-de-gras them is quicker. You have to grapple anyway for both attack methods, and using this method is more effective since a single failed grapple doesn't mean trying for another 20 (more or less) back-to-back succesful grapple attempts.
6) Choking is not the same as holding your breath. It's far more taxing on your body, and your available air lasts for far less time. Being strangled is even worse than choking (like on a peice of food), since it can pop blood vessles in your eyes, bruise or cut your neck, damage vocal cords, and cut off consciousness by stopping the blood flow.
7) NOT using the garrotte and dealing damage during a normal grapple (as per the rules) can kill most opponents quicker. And really, that is saying A LOT when the using a weapon is LESS effective than not using the weapon. Is there any other "weapon" in the game that provides a worse attack than using nothing? Even improvised weapons (like a bucket, fork, or pair of scissors) are more effective than this "weapon". Heck, do the garotte a favor and "downgrade" it to a non-weapon, so that characters can improvise with it.