sky_tech's page

1 post. No reviews. No lists. No wishlists.


RSS


1 person marked this as a favorite.
YuriP wrote:

I don't understand your question right because the response is simple.

Swallow-Spike rune will use your armor potency rune as item bonus to its attack activations.

  • If your armor is +1 and your Swallow-Spike is lvl 6 the Swallow-Spike activations will do attack with +14 +1 from potency runes potentially dealing 2d6 +2.
  • if your armor is +2 and your Swallow-Spike is lvl 6 the Swallow-Spike activations will do attack with +14 +2 from potency runes potentially dealing 2d6 +4.
  • if your armor is +2 and your Swallow-Spike is lvl 12 the Swallow-Spike activations will do attack with +22 +2 from potency runes potentially dealing 3d6 +4.
  • if your armor is +2 and your Swallow-Spike is lvl 16 the Swallow-Spike activations will do attack with +28 +2 from potency runes potentially dealing 5d6 +4.
  • if your armor is +3 and your Swallow-Spike is lvl 16 the Swallow-Spike activations will do attack with +28 +3 from potency runes potentially dealing 5d6 +6.
  • I disagree, throughout the description of the rune there is nothing referring to the "armor potency rune as item bonus to its attack activations", just the item bonus.

    From the rune description:
    "This attack gets an item bonus to the attack roll equal to the armor's item bonus to your AC and an item bonus to damage equal to double that amount".

    It could be an editing error, sure, but right now rune uses full armor item bonus to AC, not just potency rune bonus.

    There is another ambiguity, does this extra bonus to hit and damage works every time you activate the rune or just when swallowed/engulfed?