silenttimo |
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I am wondering why "enlarge" could appear so underpowered ?
The benefit from it is not that great compared to the drawbacks :
- +2 strength, larger size (reach inside !), larger weapons
- -2 dex, -1 AC & -1 attack due to larger size
Indeed, you receive, tax included :
Pros :
* reach
* let's say about +2 to +4 damage per attack (depending on weapon)
* +0 on attack rolls
* bonus on grapple checks
Cons :
* -1 ref saves
* -1 on some useful combat skills (escape, acrobatics, sometimes stealth)
* -2 on range attacks
* -2 AC
* -1 initiative
So, everytime I propose to enlarge a friend (I am a sorcerer with "enlarge" as a bonus spell), he just tells me he prefers not to be enlarged.
Is it me, or is that spell underpowered for a 2nd level spell ?
If there was not that -2 on dex and say a -4 on stealth checks (keeping the -1 on att. and CA), it would be really OK and not that powerful (no malus on ref saves, skills other than stealth, initiative and only -1 on AC and attacks including range attacks).
What do you think about that spell ?
Is there really a problem with that spell ?