| showstopper |
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Here is what I am looking at:
I am not a normal race and I took 2 flaws to that is why there are 4 level 1 feats. I am already at level 6 so more focusing on beyond that.
Looking at a pure damage character while gaining items that will assist with assisting with will saves or other occurrences.
Took Dex at level 4 to bring my mod for dex to +4.
Feats:
Level 1 Bonus: Improved Initiative - +4 to initiative checks
Level 1 Fighter: Combat Reflexes - Additional Attacks of Opportunity equal to dex mod per a round.
Level 1 Flaw: Power Attack - Trade to hit for damage
Level 1 Flaw: Cleave - If you hit you get an additional attack against another foe with in range and take -2 AC
Level 2: Toughness - Gain +3 HP and +1 after 3HD
Level 3: Weapon Focus (greatsword) - +1 to hit
Level 4: Weapon Specialization (greatsword) - +2 to damage
Level 5: Great Cleave: Unlimited Cleaves
Level 6: Furious Focus: Do not take Power Attack penalty on first attack.
Level 7: Vital Strike – 2x damage for weapon
Level 8: Improved Critical - doubles critical range
Level 9: Greater Weapon Focus (greatsword) - +1 to hit with weapon
Level 10: Critical Focus - +4 to confirm critical
Level 11: Improved Vital Strike - 3x damage for weapon
Level 12: Bleeding Critical - critical gets an additional +2d6 bleed
Level 13: Devastating Strike - gain an additional +2 damage on each damage roll for the weapon (max +6)
Level 14: Greater Weapon Specialization (greatsword) - +2 damage with weapon
Level 15: Penetrating Strike(greatsword) - ignore 5 points of DR (does not include DR/- types)
Level 16: Greater Vital Strike - x4 damage for weapon
Level 17: Greater Penetrating Strike(greatsword) - ignore 10 points of DR (does not include DR/- types)
Level 18: Strike Back - can ready an attack against a foe as they attack you with their superior reach.
Level 19: Critical Mastery - can use 2 critical feats
Level 20: Staggering Critical - on crit 1d4 round with a fort save DC = 10 + BAB successful save changes it to 1 round (staggered creatures can only take a single move or standard action each round)
Ability Score:
Level 4: Dexterity
Level 8: Strength
Level 12: Strenght
Level 16: Strength
Level 20: Strength