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![]() Changed my mind on that Armored Hulk, though might just go straight Barbaian. Here is my new layout for that: First 8 levels Two-handed fighter Fighter last 12 Barbarian Level 1 Bonus: Improved Initiative
With Rage Powers:
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![]() We are doing a mix game with Pathfinder and 3.5 we just have to state which one at the time and source it. There is a weapon called a Weighted Greatsword. It was in Arms & Armor V 3.5 by Jim Butler, Steve Cheech, and Kevin Ruesch. Cost 80 gp
Ghost Touch is later my my list. Already looking at the Greater Crystal of Life Drinking unsure if I can do the Augment Stone with that. ![]()
![]() Critical Focus isn't required for Improved Critical. But when I do my critical range for my greatsword will be 15-20 :) As stated further up my weapon is a large weapon, at level 6 I am doing 3d8+26 damage. It is a +1 large mercurial weighted greatsword with a 18-20 crit range and x4 crit. When I get my next weapon I'll make sure to make it Adamantine just wasn't affordable at the time. Looking at some of these options for the weapon enhancement:
More than likely going with Bloodfeeding or Wounding. Maybe maiming depends on how I feel about how often I crit. So with my crit range and I do think the crit parts might be handy but also thinking about dual classing with that Armored Hulk barbarian sub class. ![]()
![]() strayshift wrote:
I am interested in this, what rage powers would you recommend? What level after level 8 would you do this? Reason I say that is at level 7 I get where all my attacks get the 2x Str mod and at level 8 I am getting the double crit range feat. ![]()
![]() Braeden Caldwell wrote:
I am planning on doing that once I get another 8k, along with getting a enhancement. Also my weapon is a large weapon, at level 6 I am doing 3d8+26 damage. It is a +1 large mercurial weighted greatsword with a x4 crit... so even if I don't crit on my hits this will increase the damage of my single attacks and increase the chance I'll kill whatever I am hitting. ![]()
![]() 1DimensionalRobot wrote:
I want the kills in our game because kills get bonus XP, treating it like most games where everyone gets the same xp for participating and the one who gets the kill gets extra xp. My party has a rogue and a magus, so typically the magus and me will be in the front lines and the rogue will be shooting from the outsides. I currently have an 18-20 crit range with a Weighted Greatsword. ![]()
![]() Here is what I am looking at: I am not a normal race and I took 2 flaws to that is why there are 4 level 1 feats. I am already at level 6 so more focusing on beyond that. Looking at a pure damage character while gaining items that will assist with assisting with will saves or other occurrences. Took Dex at level 4 to bring my mod for dex to +4. Feats:
Ability Score:
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