Alderic wrote:
Never actually thought about that, ever since I started wondering if the object you're wielding takes damage or not, and I strongly believe the answer is no, since it would make Kinetic Fist mostly useless for aether kineticists, (and there is also the known issue of Half-Orc kineticists swinging sorcerers after a fighter level dip)
So, I'd love to get this issue solved first and then worry about if you can make a light kinetic blade while wielding a large object.
For now, and to avoid any problem, I suggest you stick to ammunition so you can freely draw as many as needed to full attack, don't need to worry about damage, and can also decide to make them a light or one handed weapon of any kind.
Good point, but I'm pretty sure whatever object you coat in aether explicitly does take damage. It says so in the description of the blast that the blade is a form infusion of.
Telekinetic Blast wrote:
If the attack hits, the target and the thrown object each take the blast’s damage.
&
Alternatively, you can loosen the strands of aether in order to deal damage to both the object and the target as though you had thrown the object yourself
So, regardless of whether it's a full blast dice or thrown damage, your weapon and whatever you're hitting should take the same number of dice(not sure if you have to roll them seperately, i probably wouldn't bother personally, but it would add to verisimilitude that your weapon could break before or after it does X damage rather than having rull parity, which in turn is fairer, if less realistic)
Also, OP actually wanted the blade to take damage, so while your advice is good, it only helps those of us who don't.
And while this most likely(wouldn't know, never read it a second time) extends to telekinetic fist(which i personally believe is entirely useless for everyone, not just aether) and make it worse, i kind of like it that way. There aren't too many ways in this game to break all your fingers by punching someone too hard. Which isn't an unlikely thing to happen in a fistfight to the death.
Kind of like when you see super strength exceed super durability(in the Inheritance cycle for example.)
So, sure it's terrible, but i may actually take it now to display power surpassing discipline or an accidental rage boost to a normal punch by leaking telekinesis, instead of avoiding it like the g###n plague it is.
*Edit- Oh wow, i did not expect something that tame to get censored. Apparently we can't talk about things being damned by gods in a forum for a game where that is a thing that literally happens. OK.
(To be honest a sorcerer being used as a bat by a fighter-kineticist SHOULD be getting hurt just as bad as the person being used as a ball. That's why you never use YOUR sorcerer)