Achaekek, The Mantis God

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Liberty's Edge

Callum wrote:
Smarnil le couard wrote:
If you play in a well-defined campaign world, it's best to replace those generic prophecies with customized ones (I did part of the job for Greyhawk, if someone is interested).
I'm interested!

Me too.

Liberty's Edge

Peruhain of Brithondy wrote:
--A possible solution if you don't want to play this adventure: eliminate the teleport-paintings from Tenser/Manzorian's castle and design a travel adventure to get to Kuluth-Mar. I'm working up such an adventure right now, as half my party is at 12th level due to being raised once and skipping a significant number of the encounters in AGOW. Briefly, all Tenser knows is that Bucknard went south to examine the records of the Matreyus expedition in Gradsul. (Matreyus was a famed Amedio Jungle explorer). The party will take ship from Hardby, have a couple of encounters along the way (pirate ship, sea monster) to Gradsul. At the Matreyus manor, they encounter a rival, a necromancer type who is after the same records they are. Defeating him, they discover Bucknard went to Kuluth-Mar, then have to journey there by sea and through the jungle, possibly assisting in an assault on a small Scarlet Brotherhood stronghold on the way.

Hi Peruhain, you have more details about this idea?

rol-oeste :-)

Liberty's Edge

Xanthanon wrote:
Ernest Mueller wrote:
Oh, and there's "Ruins of the Mistmarsh" by Sean Williams
Does anyone have the maps for the Ruins of the Mistmarsh adventure? Apparently they were posted on Sean Williams' website for awhile, but his website link is no longer working. If anyone has this I would REALLY appreciate a copy. Thanks!

Look at OJ #11 : Ruins of the Mistmarsh Maps.

Sergio :-)

Liberty's Edge

Christopher, any news about your Lands of Mystery Gazetteer?

Sergio :-)

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Jason Bulmahn wrote:

Well, since everyone here has read Mad God's Key, I guess I can give up the beans about the sequel. In Key to the Grave, the PCs are asked by Theldrat to look into a series of murders in one small corner of Greyhawk. Basically, what has been going on is this... One of the cultists from Mad God's Key has started experimenting with pages from the book and turned himself into a vampire. The murders are his first victims. This may not have been clear in the adventure, because in the RPGA, I could not assume that people had played Mad God's Key first and did not want to give away the overall plot.

The grand scheme here, btw, involved the cult using the pages from the book for something truly terrible... but I will save that for some other post... (here's a hint.. it starts with an "LLL" noise and ends with an "Itch"... )

Hi, im searching for a sequel to Key to the Grave. In my table Kolta fleed and the players have interest in chase him. Any ideas?

Sergio :-)

Liberty's Edge

Kurukami wrote:

Using a Photoshop-adjusted-and-cropped image from the Champion's Belt issue, I did some research on Chuck Norris one-liners and applied them to Loris Raknian. The result was this:

http://home.comcast.net/~kurukami/images/raknian-chief-export-is-pain.jpg
(I have more that I can put up on the web if anyone wants 'em for their own campaign.)

Please post more flyers.

Sergio :-)

Liberty's Edge

Hi. One simple question. Where is the "Report My Event" link?

Thanks in advance.

Sergio :-)

Liberty's Edge

RPace wrote:

Back in the Preamble thread a few mentioned an interest in my one-session intro to Diamond Lake. Here it is without maps and with truncated stats:

Age of Worms
A Night on the Town

Richard, its possible to obtain these maps and complete info?

Sergio :-)