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Liberty's Edge

Throughout the adventure in the Pinnacle of Avarice things have felt very cramped and the fights have been about bottlenecks and weirds positioning.

Last night they encountered the gargantuan rune warden and I could not figure out how this was supposed to work.

A player (Rouge Halfling) was like, "yeah, hey wouldn't be funny if the map you are working with had a little note in the corner that said each square is 10 or 20 ft?"

I look over at the book... "1 square = 10 Feet"

Pardon me while I go reconsider everything.

Liberty's Edge

Independently I have had two players approached me about what would happen if they kill Lordship's obsession, aka Parker the rouge of the group.
I've been cagey about as I hate to encourage party killing, that and really all it is going to do in the long run is anger lordship as I've been doing the Lust obsession with her.

So two question, would you allow your party to kill one of its own, and what are your thoughts on Lordships reaction?

Liberty's Edge

Party made a mess of Thistletop and ended up leaving with the lower level undone and a number of other encounters have been missed. (fought a certain lady in the temple instead of down there) They are a bit behind where the book says they should be.

I could force them back to level up but story wise they have a gripe with Orik who bluffed them into thinking he was a mercenary un-involved with the goblins.

I did one random encounter where they encountered a couple bandits they mistook based on rumours as being Orik and am now thinking I could use this by rumour milling them either back to thistletop or like the pit or other features around sandpoint.

They do seem to be taking the role of acting Sherif while Hemlock is gone to magnamar fairly seriously.

Thoughts or advice?

Liberty's Edge

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On my second DMing of RotRL and I love it when my party works super hard to enter a room that really proves not worth it.
Warning possible spoilers.

FOOD STORES
Location: thistletop
A room that has been nailed shut, they became convinced that it must be important.
spent about an hour IRL trying to find a way to open it quietly.
Eventually they opened it and discovered a bunch of food none of them wanted.

Liberty's Edge

I have a druid in a game I run that has a horse.
He likes to take his horse everywhere.
In an up coming session I know there is a Rigged Rope Bridge.

Pretty straightforward trap.
Four ropes and three of them fall away when so much weight applied.
Reflex save to grab the rope that doesn't fall.

Would the horse get the reflex save if it fell? If yes how do I describe it? horse grabs the rope with its teeth? leaps 30 ft to the land? falls in such a way to not get hurt?

Liberty's Edge

So Tonight I run the infamous trapped bridge at Thistletop. Not my firts time running a group through RotRL, but its quickly proving to be the most interesting.

The Druid has worked hard clearing brambles and other shenanigans to ensure his horse is with him. This is partly due to the lack of a frontline fighter type in the party and the horse filling the role. (Strangest group I've ever had I must confess)

Any rate as I prepare for the bridge crossing I find myself asking a few things and not finding answers.

1. Would a horse fit? I assume yes as the goblins brought one across

2. Would the horse get a reflex save when the trap triggers? It can try to grab the rope with its teeth but that doesn't seem logical seeing a horse hanging by its teeth...

Any advice on handling this would be greatly appreciated