| raelgoranth |
my group of lvl 7s has been hired to kill a man by basically a really seedy thieves guild.Little does the party know this is basically to get rid of them as they were hired to fight what may be an unkillable man.
he is roughly a level 8 fighter(not an exact lvl yey), a few magic items to help counter the flying shenanigans of my party.and It is expected they should be able to down him decently fast. Thing is, its dark souls themed world and he is a cursed undead, so he just gets back up at full health again and is relentless ( a big theme of this game is you cant smash your way through everything) , he could be talked out of combat, but what are some ways I could help allude to the players that he isn't going via smashing, unless of course, they demoralize him to the point of hollowing ( in-game mechanic that if you lose your drive to go on, you hollow and become a mindless zombie. id love advice to keep this from becoming a boring slogfest