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Can a simulacrum of say, a vampire, create spawn? I am aware that simulacrum per the spell cannot be healed save with a laboratory. They have half the HD and the stats/abilities appropriate to that HD. However things like wish SLAs, spawn creation and many other very powerful abilities are not touched on.
What does mystic theurge actually provide? I was under the impression that it only gives you bonus caster levels to both divine and arcane classes as well as spell slots for those classes. For example;
One of my players insists that it gives access to higher level spell slots as though you were leveling in your original classes in addition to what was stated above. So a cleric3/wizard3/Mystic Theurge10 would have access to 7th level spells. In its description it doesn't say that you gain access to higher level spells, only spellslots and/or spells known if you're a spontaneous caster. If anyone can provide clarity on just what the Mystic Theurge actually provides, I would greatly appreciate it. Something official like a FAQ or Errata quote would be awesome.
The Divine Paragon, Cleric archetype, allows you to take boons but which ones specifically? For example
Or progression style like below
Or do you pick one specific category of boons (evangelist/exalted/sentinel) and you may only select from the one you have chosen? An official ruling would be great but I'll take any advice.
Do the creatures mentioned in the subject line actually take the -20 penalty to CMB checks if they only use their mouths to make & maintain the grapple? It makes no sense to me whatsoever that a croc or t-rex would have a tough time holding onto something with their jaws. Most creatures with only a bite attack or no limbs (snakes) have some kind of feature, typically strong jaws and or teeth that are angled inward, that allow them to hold onto their prey. Is there some kind of exception for creatures like this? Or do I have to go with it as a house-rule that certain creatures are exempt from the -20 penalty while using grab with only one body part?
I'm running a game for my pathfinder group and I'm hoping for them to stumble upon a large sized rail gun with only a few rounds of ammunition. They might be able to use this against a very powerful enemy later. The problem is I'm uncertain what the damage dice for a large sized rail gun would be. Medium sized is 3d10 |