piotosempai's page

Organized Play Member. 3 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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I've tried to listen to the old Kingmaker episodes, but part way through the website on which they were hosted went down. Any leads on where I can find the old episodes to listen to?

Good luck with the reboot also!


Nefreet wrote:

I'd recommend three 4 hour slots to run Godsmouth, or less if you skip the roleplay with the Pharasmans and start out straight in the Ossuary.

The only encounter I've ever killed anyone with was...
** spoiler omitted **

My players haven't found that little treasure yet...


I'm running this for my first time GMing with 3 new players and one experienced (who usually GM's) I'm finding my players get restless, though they act extremely cautiously after the first encounter nearly killed one of the party.

one fight in particular was a real grind for them

spoiler:
flesh eating cockroaches! my players lacked good non-weapon attacks and had to resort to light & water spells to corral the cockroaches - a long and drawn out battle, and i didn't know how light sensitive cockroaches would respond to a light spell, so i made it up

In addition to drawn out encounters, my players as 1st level lack detailed knowledge of ancient languages, local knowledge, history, religion etc. it seems to me that the checks required are so hard they will just blunder through this dungeon without ever learning anything significant about it!

As they are on the hunt for a specific mystery of where the bodies are going, you would think there would be some clues around, but the other encounters in the dungeon seem totally unrelated for the most part, and even the knowledge broker offers them practically no help. It would have been nice if there were more clues around to allow them to puzzle out what is going on.

After 2 three-hour sessions they have covered maybe 30% of this adventure, is this normal?