
pinky_si Director - The Gamers' Emporium |

I recently bought the Eberron setting (and think it is the coolest thing since sliced bread!) but would prefer to run the published adventures for it with quite a small gaming group. Unfortunately, our regular group has slowly grown until we have a GM and 6-8 players on a weekly basis.
Thinking creatively, me and one of the other lads who regularly GMs decided to try and run a two party split adventure, with one side working for the Lhesh Haruuc (Hobgoblins of Dharguun) and the other side working for the King's Dark Lanterns (Breland).
Our initial outline is for a coulpe of short adventures with each group working separately, followed by a mammoth session in which both groups enter the same abandoned stronghold (from different ways) and clash over the same goal (a Dhakkani relic).
Im hoping that the revisit to playing in smaller groups will inspire our players to crave more smaller party games (since the 3 people who GM regularly in our group are all having to extensively rework adventures to accomodate the veritable warband of PCs which invariably turn up).
I was just wondering whether any of you gurus out there had run similar style campaigns (not neccessarily in Eberron) and if you had any advice on runing a party versus party type game?