A couple of months ago I decided it was time for me to give Pathfinder 1st edition a fair shake. When it originally came out, I was pretty much burned out on 3.5e and ready to play something entirely different. So, I never gave Pathfinder even a cursory glance.
So, I purchased the Core Rulebook and decided to try my hand at a PF1e campaign, specifically, the original campaign--the Price of Immortality trilogy.
I recruited some players from the Roll20 forums and made a go of it. Core Rulebook only campaign. No optional rules.
We just completed session 10 last night and are basically wrapping up the Masks of the Living God adventure and about to start the City of Golden Death.
Several of my players have played these adventures before, but all of them have said the way I am running them is way more open-ended than what they experienced before. We're all having fun.
The PCs: Half-Orc Fighter, Human Bard, Half-Elf Rogue, Half-Elf Cleric, Human Wizard.
Background out of the way...
At the end of the last session, the PCs learned that the romantic interest of the PC Priest of Shelyn ended up being the masked villain they have been trying to stop for the past 10 sessions. The villain blew kisses to the party as she sailed away from port, with the MacGuffin safely in her possession.
Her destination (and likely the PCs next destination): The Isle of Terror.
The race is on!