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![]() At the end of the blog post on Jan 14 there was a teaser about a promotional figure we should get at Gen Con. http://paizo.com/paizo/blog/v5748dyo5lebn?Pathfinder-Battles-Preview-Elemen tally-My "Also next week, we'll reveal additional details about a special convention-season promotional repaint goblin figure that we'll be distributing throughout 2013! Backers of the Pathfinder Online Kickstarter Campaign at the Goblin Squad level and above will get a certificate to receive this figure FREE at Gen Con. So come on back and check it out, this is definitely a figure you will not want to miss!" The figure was not revealed in the next 2 weeks. But the Gen Con email (I think for New Years) also mentioned the promo. I cannot find my certificate for the figure, despite pledging at the Adventurer level. Anyone else find theirs, or any other news about this figure? ![]()
![]() Thanks, this is just the kind of input I needed. I've grabbed the free RPG day modules, so we can start trying some of them, or ones like Crypt of the Everflame. I also grabbed the Unbound Adventures PDF for us to practice some random GM-less adventures. Maybe after that some of us will be confident enough to run some custom adventures. The Rise of the Runelords hardcover was a great deal, but maybe we need to table that for now. Er, I mean shelf it. ![]()
![]() Greetings! My family has gotten into Pathfinder, and after the beginner box we rapidly got some basics - Core Rulebook and Rise of the Runelords Anniversary Edition. This is the first real RPG experience for everyone. We're all excited about PF, and would like to do Rise of the Runelords soon, but no one really wants to be the GM for the whole months-long campaign. There are three of us that could effectively GM out of a group of 5 (2 adults and children). I'd like some advice on the following points. Please feel free to link to other resources or threads if some of these have been addressed before - but my searching has been futile thus far. 1) In RotR, would a rotating GM be an issue? We understand the challenges of player knowledge/character knowledge. Is there a lot of knowledge scenario to scenario that carries over that one player might be end up knowing too much? 2) Should the GM play their character when GM'ing (perhaps in a subdued role) or should that party member be absent for some in-game reason? Any other advice, pointers, suggestions or just referring us to existing resources would be appreciated. |