
ogionito |
ogionito wrote:In fact, that makes the price even more absurd.In what way? You really don't know the amount of work that went into this. Try to do all the work yourself: remake the maps, make your own journals, code up hexploration and macros, source music and sound effects, and make tokens for every single creature used. I think you'd find that it would take you an absurd amount of time and even if you only valued your time at pennies an hour this would still be an absolute steal at the full price of the module.
If this was sold at a low price point then Foundry would be losing money making it. Video games rely on selling millions of copies to make back their money, this one isn't going to sell millions of copies. The market just is not that big.
So, yes. If you don't like the price don't buy it, it is in fact that simple. Don't try using the fact that the core Foundry software is a great deal as an argument against charging fairly for the work they did.
Really? Millions of copies? There are indie developers making video games by themselves, or with a couple of friends that have cost them a lot more time and effort than this module and they know they're not going to make millions when they sell them. Those games don't cost $70.
Of course, in economics things are worth whatever people are willing to pay for them. If so many people consider $70 a reasonable price and that allows the folks at Foundry VTT to generate a profit, kudos to them. Maybe I'm wrong.