The Black Monk

occultism's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS


The following are in no particular order:

  • Witch - Cartomancer: I bought a Harrow deck just to play this one. Flavor is so good, especially for a Varisian witch.
  • Rogue - Eldritch Scoundrel: Shades of the 3.5 beguiler, but having a skill monkey with practical, utilitarian spells is such a fun character to play.
  • Magus - Eldritch Archer: Arcane Archer done right. This fills a specific niche that nothing else really does, spells through a ranged weapon.
  • Paladin - Martyr: I really like the flavor of this one. I used it in an 'Oradin' build to really emphasize taking damage for the rest of the party. Having bardic performance tied to non-performance is nice, because personally I find the idea of bards rolling around the battlefield playing a lute kind of immersion breaking.
  • Druid - Nature Fang: This one has been mentioned already, but I really like it as well. My favorite character of all time was a Lizardfolk Nature Fang; He took the crocodile domain, and focused on natural weapons and grappling/death rolling with his sneak attack. Probably not optimal by any means, but I love the idea of a druid who immerses themselves in nature by being an apex predator.

EDIT: I missed the part where Erik said 11 base classes so I included everything but Hybrids. Below are 2 additions to round out Core + Alchemist:

  • Alchemist - Toxicant/Vivisectionist: Gives a really new flavor to alchemist outside of Dr.Jekyll/Mr. Hyde or mad bomber types. Could also be an alchemy flavored version of eldritch scoundrel as a rogue archetype.
  • Druid - Tempest/Storm Druid: Love the flavor of a weather/storm focused druid. Lightning is fun, plus really fits with Gozreh. Not a huge fan of either execution entirely, but a mix of the two could be nice.


The post mentions that you have multiple systems for advancement, which is intriguing.

But I'm wondering if there will be guidelines for designing your own advancing items?

I feel like these are best used as unique treasure or heirlooms that work with a particular character, and so being able to design something to suit your particular party member or NPC would be helpful.