First off Deadmanwalking, pls do not even try to respond with thine Min-Max examples to what I'm about to type.
Some of us do not play the game with expectations of a 15th level character having a +5 Gary Gygax Vorpal sword they bought at the small town magic shop.
Now that my disclaimer is out of the way; I'll suggest a way to have some potential for a mundane lady like a Rogue to be able to Acrobatics her way past a big baddy monster.
I like the Thanis Kartaleon suggestion, but that may not be enough... I guess it depends on the beasty.
A simple solution might be making the check for half move -5DC and +5DC for full move? As opposed to +10DC on a full move.
Another thought was with "mundane" classes such as Monks, Rogues & Fighters they might be able to gain a half level bonus to Acrobatics to avoid AoO. Much like a Ranger Tracking bonus.
With Fighters it could be an Archetype.
This might prevent dipping into a class for uber benefit.
I say "mundane" as Spells are so potent/versatile that any spellcasting class needs no love imo.
I enjoy encouraging non-spellcasting classes.
Lambast me as u will.