
mrofmist |
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This question is probably going to make some people angry but I am curious. Why did Paizo decide to release the Mythic style content instead of Epic (lvl 21+) content?
On a note I PERSONALLY do not care for Mythic. The reason being is that I felt that Pathfinder was sort of a overpowered 3.5 and I was hesitant to start playing it for that reason and finally started playing it in the last year. Mythic just seems like an overpowered Pathfinder. Now I understand there is nothing wrong with that and some of possibilities ARE interesting. I was just curious why Paizo decided to release this instead of making rules for play beyond lvl 20 which do require all their own rules as the basic D20 system does start to break down after a certain point.
I also understand a lot of people do not like Epic (I personally am of two minds; its nice to sometimes see that character I have been leveling for 15-20 lvls keep going on to new adventures but it can get a bit ridiculous at times) but the possibility of continuing existing characters or having an adventure of Mythic like proportions (sorry bad word play pun) is nice.
So was there any particular reason this decision was made?
Pathfinder is not an overpowered 3.5. I was able to get 15+ attacks a turn at a 10+ modifier at lvl 8 in 3.5, by stating prestige classes from books that were nigh unheard of. You can't do that in pathfinder. Pathfinder may be a little bumped up in power, but so are the monsters. And they removed all the loopholes and lvl stacking choices from 3.5. I'm sorry that you view it that way, I would suggest you reevaluate your views. Go read the disscusions on the matter.