
meyerwilliam |
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Grin,
Here is the list of tricks I am using:
1) Toad Protector Familiar from Arcane Heritage -- 3 extra hps, can divide damage dealt to me between the toad and myself as a non-action.
2) Double Life Link on people -- one from Oracle, and one from my wandering spirit hex
3) One level dip in Medium, channeling Marshal Spirit (lesser spirit power is to give my teammates a +1d6 to basically any d20 roll after we learn its a failure)
4) Choosing the séance power of Hierophant, which increases healing (my life link) by 2
5) Taking the scar trait from healer's handbook to increase healing (my life link) by 1
6) Fey Foundling (increased healing on me)
7) Double Channel pool (oracle and wandering spirit).
8) Life link my toad familiar.
9) Purifying channel when it becomes PFS legal (deal damage while channeling to heal)
So, as a non-action, at the beginning of my turn, I can heal everyone up to 16 points of damage, and both me and my toad take 5 damage per player. This is easily sustained, and easily my favorite healer yet.
I'm not familiar with the Kitsune trick ... is it PFS legal?