Character Name: Ezren
Role Card: Illusionist
Skill Feats: Intelligence+4, Wisdom+2
Power Feats: +2 hand size, After you play a spell with the Arcane trait, you may examine the top card of your deck; if it is a spell you may put it in your hand (or recharge it), Add 1 to your check to recharge a card, Add 2(4) to your check to acquire a spell, At the start of your turn you may discard a card to draw a card
Card Feats: Spells+3, Item+3, Ally+3
Weapons: Acidic Sling +3
Spells: Glibness, Charm Person, Haste, Dominate, Invisibility, Blizzard, Disintegrate, Strength, Speed, Scrying, Mirror Image
Armors: N/A
Items: Sihedron Ring, Necklace of Fireballs, Robe of Runes, Emerald Codex, Wand of Enervation, Sihedron Tome
Allies: Clockwork Librarian, Merchant, Sheriff Hemlock, Ilsoari Gandethus, Brodert Quink
Blessings: N/A
Character Name: Seelah
Role Card: Crusader
Skill Feats: Strength+3, Wisdom+3
Power Feats: +1 hand size, You may discard the top card of your deck to add 1d6 to your check. If the top card was a blessing (or a spell), recharge it instead of discarding it, You may examine the top card of your location deck at the start (or end) of your turn. If it’s a boon, put it at the bottom (or underneath the top card) of the deck, Add 1d8 with the magic trait to your check to defeat a bane with the undead trait, When you play Blessing of Iomedae you may recharge it (or shuffle it into your deck) instead.
Card Feats: Weapon+2, Spell+2, Ally+2, Blessing+2
Weapons: Mokmurian’s Club, Karzoug’s Burning Glaive, Runechill Hatchet+2, Greatclub+3, Greatclub+3
Spells: Augury, Cure, Cure
Armors: Lesser Bolstering Armor, Demon Armor, Invincible Breastplate
Items: N/A
Allies: Jakardros Sovark, Sacred Killer, Shaman, Shalelu Andosana
Blessings: Blessing of Gozreh, Blessing of Gozreh, Blessing of Nethys, Blessing of Iomedae, Blessing of Iomedae, Blessing of Iomedae, Blessing of Abadar, Blessing of Abadar
Character Name: Kyra
Role Card: Exorcist
Skill Feats: Strength+3, Constitution+1, Wisdom+2
Power Feats: +2 Hand Size, Weapons Proficiency, Instead of your first exploration on a turn, you may reveal a card with the divine trait to choose a character at your location. Shuffle 1d4+1(2) random cards from his discard pile into his deck, then discard the card you revealed, Add 1d8(+1) with the magic trait to your check to defeat a bane with the undead (or outsider) trait, Add 2 to your check to acquire an armor
Card Feats: Weapon+1, Spell+2, Armor+2, Item+1, Ally+1, Blessing+2
Weapons: Runechill Hatchet+2, Flaming Ranseur+3, Fanged Falchion
Spells: Raise Dead, Major Cure, Mass Cure, Strength, Swipe
Armors: Bolstering Armor, Greater Bolstering Armor, Invincible Breastplate
Items: Belt of Giant Strength, Belt of Giant Strength
Allies: Poog of Zarongel, Morgiv
Blessings: Blessing of Pharasma, Blessing of Norgorber, Blessing of Abadar, Blessing of Nethys, Blessing of Nethys, Blessing of Gorum, Blessing of Gorum, Blessing of Gozreh
Character Name: Lem
Role Card: Virtuoso
Skill Feats: Dexterity+3, Wisdom+1, Charisma+2
Power Feats: +1 hand size, Weapons Proficiency, Once per check you may recharge a card to add 1d4(+1)(+2)(+3) to a check attempted by (you or) another character at your location, At the start (or end) of your turn, you may exchange 1 card in your hand with 1 card in of the same type in your discard pile.
Card Feats: Weapon+1, Spell+2, Item+2, Ally+2, Blessing+1
Weapons: Force Sling+3, Returning Frost Spear+2
Spells: Scrying, Corrosive Storm, Swipe, Major Cure, Sign of Wrath, Haste
Armors: N/A
Items: Holy Candle, Staff of Heaven and Earth, Robes of Xin-Shalast, Revelation Quill
Allies: Ayruzi, Mountaineer, Black Arrow Ranger, Black Arrow Ranger, Black Arrow Ranger
Blessings: Blessing of Pharasma, Blessing of Nethys, Blessing of Gozreh, Blessing of Erastil, Blessing of Abadar, Blessing of Norgorber
I played Ezren/Seelah and a friend played Lem/Kyra. In the second half we changed the rules to a variant where we seeded the henchmen/villains into the latter half of the deck to eat more of the timer.
Kyra died once in AD4; we didn't replay all the previous scenarios for the sake of time and granted her scenario rewards to catch her up. However, we only kept the cards that could be kept between the remaining 3 characters in between scenarios and had her deck recreated based on adventure deck rules for new characters before trading around.
For Seelah, I totally would've not taken more weapons, but more weapons was a better choice than more armor IMO.