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Erian_7 wrote:

Ah, I should have covered LSJ support in my statement for what I'm looking for in v.0.8 as well...

I'd like to get all of the LSJ classes in place and working if possible. I'll look into the issues you note above, and also aim to get some of the other classes in over the next week.

That would be a godsend. I play a Cleric of Sorena/Human Paragon and there's just no way to get it to work at the moment.

will you be adding deity adjustments for cleric at some point? Things like, as a cleric of Sorena I gain heavy armor and all shields proficiencies, 4 cast level adjustment for channel vs. undead and the sunbeam spell 1/day per 4 cleric levels.

Also, I have some campaign certs for bonus HP and a bonus feat but I cannot figure a way to add it and use the existing automation.

If there's something I can do to help with all of this I'd be happy to help.

--Mav


I whole heartedly agree with this. Particularly with the spell casters. Clerics in particular.

A wizard with a 20 Int and wizard favored class will be getting 8 skill points normally, and that's about right for what he needs. But how many start with that high of an Int?

And a cleric, who is going to be lucky to have a 14 Int as Int is the only real dump stat a cleric has, will have 5 skill points.

Now, at low level that's not a huge problem, but when a cleric or wizard gets to be much higher in level, they're not going to have much in the way of knowledge skills because they've had to use the points elsewhere. And just doesn't feel right. And of course, if they follow a prestige class they're likely to get sorted even more with the loss of the favored class bonus.

--Mav