Talstran

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Organized Play Member. 2 posts (38 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character.


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This was super great to read! Any updates in the last three years? I'd love to read them.


I'm running a campaign that involves a lot of detective work with a lot of traps and of course combat. As such, everyone gets XP from combat, but our Rogue is getting extra XP from finding and disarming trap after trap, and I've found that our Druid is getting left behind. As such, I want to provide our Druid some obstacles that she could overcome to help the group advance and earn some XP in the process.

For reference, our Druid has negative strength, is a gnome, almost no dexterity, but has charisma like woah. She has perform oratory and craft alchemy. She's really in oration, telling stories, building up her own prestige, and all around being grandiose, yet at the same time likes the incognito things like disguise, poisons, espionage, impersonation, information gathering, etc.

I am looking for some help on ideas for side quests for her, and the mechanics of setting those up. For example, I know I could send her out to gather intel, but I'm looking for something more than, "OK you wander the town talking to people for 1d4 hours and roll Diplomacy to see how well you do," or, "You stand on the street corner and tell stories for all who will listen and roll perform oratory to see how much you earn." Something more interactive with several rolls. Several steps. A little mission.

Any ideas?