Red Rider

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magnuskn wrote:
Yeah, that's one of the feats which is not so good. Of course, it may be a bit better if you are one of those "I want to dual-wield Bastard Swords!" types. ^^

Meh, I'll just house-rule it as reducing the penalties by 2 each and then keeping the "spend mythic to remove" for people who dual wield bastard swords, etc. Using 2 weapons that are made for that shouldn't require mythic power, but using 2 oversized ones should.


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I think that a lot of the martial abilities are ruined by having to use mythic power on them. For instance, you have to use a use of mythic power to remove 2 -2 penalties, and otherwise the feat gives no benefit at all.(Mythic TWF)


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Sauce987654321 wrote:
lorderok wrote:
Sauce987654321 wrote:
lorderok wrote:
Sauce987654321 wrote:
Nothing on Mythic Wish?
What do you mean?
The Wish spell that is mythic in this book.
What do you want to know about it?
Pretty much what it does.

Mythic Adventures pg. 112

WISH
When using mythic wish to duplicate another spell, you can
duplicate a mythic spell you know (if you’re a spontaneous
caster) or have prepared (if you’re a caster who prepares spells).
If you don’t know or haven’t prepared the mythic spell, you can
expend a second use of mythic power to duplicate the mythic
version of the desired spell.
You can also produce any one of the following effects that modify
or replace effects listed in the non-mythic wish spell description:
• If you use mythic wish to remove injuries and afflictions, you
can expend a number of uses of mythic power to remove that
number of additional afflictions from all affected creatures.
• If you use mythic wish to revive the dead, you can expend
a second use of mythic power to negate the target’s
permanent negative level from the resurrection.
• Alter fate. By expending a second use of mythic power, you
can cast mythic wish as an immediate action before a 1d20
roll is attempted and choose what number you want to come
up on the die.
Augmented: If you expend two uses of mythic power, you
can cast a silent, stilled mythic wish, even if you’re helpless or
couldn’t otherwise take actions (but not unconscious).


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I was looking over the pdf, and besides seeing that casters have a massive upper hand as usual, I noticed an error in the mythic spells part. On page 103 it says "POWER WORD KILL
Treat the target’s current hit point total as though it were
lowered by 5 times your tier. For example, a 3rd-tier archmage
casting mythic power word kill would instantly kill a creature
with 85 hit points or fewer."
This is incorrect, they did the math backwards. It would instantly kill a creature with 115 HP or fewer, as lowering the 101 hit point threshold makes the spell weaker.