khx7 |
Since the release of the gunslinger and alchemist class, I’ve been desperately hoping for some sort of character option that’d allow me to play the ultimate steampunk hero who blends their accuracy with an experimental weapon with plenty of strange concoctions and arcane bombs. This is too hard for the archetype system. It can’t be done.
Since reading the cool Summoner class abilities for fighting mounted on, or next to, their eidolon, I’ve dreamt of Summoner-Knights who eschew their summoner abilities to train as summoning cavaliers. This is too hard for the archetype system. At least how the archetype system is working at the moment.
I've noticed that this issue hasn't really been discussed much, and I think this was one of the big problems that Kestler was trying to point out about the archetype system. It just can't make hybrid classes well, and I would have to agree.
Archetypes put a spin on a core class. They allow players to add extra flavor, or specialization to their character. They can be fun, and I am totally fine with how they are. But they can't let me to be two classes at once, PrC's can. The Arcane Archer, Arcane Trickster, Eldritch Knight, Mystic Theuge, Battle Herald, and Rage Prophet are what I'm looking for in a PrC most of the time. They're fusions; completely new character concepts that give me a larger variety of things to do without making me more or less powerful than my other party members.
I love hybrid class PrC's and think that there should be a lot more of them. I also understand the idea of balance. Many of my experiences in the past decade with PrC's have been about mixing and mashing for the greatest possible effect, and using that ridiculous bonus to be nigh unstoppable in whatever it was you specialized in. And to be honest feats are practically the same, and sometimes worse for doing that (but thats a discussion for another time). There is nothing wrong with making a character like that as long as everyone is doing it as well and the GM is fully prepared for that kind of ludicrous game. If that's not the case then it's just not going to be fun for anyone in the end, and that's usually what happens. Hybrid PrC's tend not to do this in my experience, and they are my favorite kind of PrC. Thats why I would like to see more of them.
TL/DR: Archetype system is fine, but it can't give me class hybrids, so I want to see more hybrid class PrC's, and I don't think that would unbalance the game.