kcgamer |
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I'm taking a look at Breath of Life (5th level Divine spell) and the wording in the description seems out of date with the updated Dying mechanic in 1.1.
Description of the updated Dying mechanic:
If your dying value reaches 4 or greater, you die. You lose the dying condition upon returning to 1 or more Hit Points. When you lose the dying condition, you regain consciousness, but are slowed for 1 round. Your slowed value is equal to the dying value you had when you were healed (so if you were dying 2, you are slowed 2 for 1 round).
Description of Breath of Life (pg 208):
The target regains 4d8 plus your spellcasting ability modifier Hit Points, reduces its dying condition to dying 3, and gets a +2 conditional bonus to its next recovery save. You can't use breath of life if the triggering effect was disintegrate or a death effect.
It seems to me that from the healing the target receives, the dying condition is negated completely thus the conditional bonus to recovery save is made irrelevant. Just a suggestion on the updated verbiage, but I believe the first sentence should be changed to read something like "The target regains 4d8 plus your spellcasting ability modifier Hit Points, regains consciousness, and is slowed for the next round. This slowed value is equivalent to the dying value the target had previously."