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Rynjin wrote:

Ah, that's even easier (the impression I got was this was an ongoing hot/cold streak). Your Wizard was still shaking off a hangover or some nonsense and flubbed his Knowledge checks because he couldn't be bothered to think straight. The Strength checks were just lucky.

Or even simpler, your Wizard had a brain fart and just lost the knowledge on the tip of his brain.

Though I did have a Monk who did that at the beginning of Serpent's Skull. Rolled a 1 on a pretty easy Acrobatics check to jump, fell flat on his ass.

Druid rolls a Nat 20 and does a nice little pirouette as he lands on the boat's deck.

He just wasn't on top of his A game that day.

I would think that as a good "role" player a person could easily explain how some bad rolls --ie bad things happening to his character...could be in a role play way. He is cursed? Hit on the noggin'? All kinds of things.

As to the question at hand I love ROLE PLAY! However the game wouldn't work without the roll mechanics. The dice are the dice of fate that dictate the happenings in our characters and the story. It also is how you prevent the people from metagaming/godmodding.

SO the combat, problem solving all that stuff can easily be in the role playing. However I see that its not for everyone but I couldn't imagine not role playing and breathing real life into the game.