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Hi guys. Just a question that has bothered me for awhile. In my old D&D group mapping was always a headache.

Scenes really got slowed up because the mapper wanted to draw really accurate maps.

Also in the wilderness, for example Serpents Skull no 37 what is your approach to mapping.

Do you tend to make basic crude maps or do you try to recreate the GMs map?

How do you expect the GM to describe things to you regarding drawing maps.

I really want to not slow things down with detailed maps but want the players to have a usable one?

Any ideas?


I have some difficult questions regarding encumberence.

I understand the rules in the Core Rulebook and how it affects movement, but my problem is what about characters that want to carry away everything including the kitchen sink?

It is one thing walking away with 50 pounds of gold coins but what about when they want to carry the dining room set? How do other GMs deal with this problem? The same problem applies for characters wanting to carry 10 spears or swords... Where do you put them all? No-one has pants THAT big!

I have no problem with PCs bringing a few pack animals with them on a journey, as long as they don't act like pack animals themselves!

Also in the old D&D rules there were rules concerning what you could fit in a back pack, sack and so on? I cant seem to find them in PFRPG?

We used to have a house rule where the PC had to be able to describe exactly where and how he was carrying everything, expecially extra weapons.

Any ideas?


Surely there must be some GMs out there with ideas regarding this? Or is this question in the wrong forum?