
![]() |
2 people marked this as a favorite. |

Neriathale wrote:
D&D 3.5 had a ring that swapped between two sets of clothes/armour, holding the second set in an extra dimensional space. Perfect for swapping your ballgown for a set of full plate when assassins crash the Winter Ball.
RING OF ARMING
Spoiler:
Price (Item Level): 5,000 gp (9th)
Body Slot: Ring
Caster Level: 10th
Aura: Moderate; (DC 20) transmutation
Activation: Standard (command)
Weight: —
This perfectly smooth adamantine ring bears a massive turquoise carved in the shape of a heavily armored knight. When you activate a ring of arming, any armor or weapons you currently wear disappear and are stored magically within the ring, and any armor or weapons currently stored within the ring appear in the appropriate places on your body (items that must be held appear at your feet if you don’t have free hands).
Prerequisites: Forge Ring, shrink item.
Cost to Create: 2,500 gp, 200 XP, 5 days.
Body Slot: Ring
Caster Level: 10th
Aura: Moderate; (DC 20) transmutation
Activation: Standard (command)
Weight: —
This perfectly smooth adamantine ring bears a massive turquoise carved in the shape of a heavily armored knight. When you activate a ring of arming, any armor or weapons you currently wear disappear and are stored magically within the ring, and any armor or weapons currently stored within the ring appear in the appropriate places on your body (items that must be held appear at your feet if you don’t have free hands).
Prerequisites: Forge Ring, shrink item.
Cost to Create: 2,500 gp, 200 XP, 5 days.