2ndGenerationCleric wrote:
Puppeteers, Kzinti, Jotoki, Kdatlyno, & Outsiders - all from Larry Niven's Known Space setting. He would likely be fine with them being used.
How about this:
Disk Elemental wrote:
Well, yes..all those suck to be on the receiving end of, but it's unreasonable to expect a creature not to use them if it can. You would, if your character had such spells... The thing is,{1} don't take it personally, {2} give the PC every opportunity to make another save, and {3} roll with it. Our group's monk was walked off a cliff by a flock of harpies last session. Her player wasn't happy [BTW, monk survived] but she went with it...because that is what the harpies would have done. Not attack a superior force physically, not run away; they would sing and try to kill us that way. If the sorceror hadn't thrown up a wall of force, 3 other PCs would have taken the fall as well...But the monk had the ability to jump the wall, so the GM had her roll INT to see if she thought of trying while mesmerized. Nat 20 meant she did. The point is, many things take away the player's control...if you don't like it, optimize your saves - but don't complain because the monsters don't play fair.
Clay Blankenship wrote:
Very well done. Useful, not over-powered, and above all COOL. |