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The Minor and Major Magic descriptions are still not clear. The rules do not explicitly state whether the rogue must choose one spell as their talent, or if instead "cast a *th level spell from the Wizard/Sorcerer spell list" means they can choose which spell.

As written, cast a 0th level spell from the Wizard/Sorcerer spell list could mean:
A) Choose one spell when you take this talent. You cannot ever cast any other spell with this talent.

B) 2/day cast any 0th level spell that you've learned. This talent allows you to use any spell, but you cannot learn more than one specific spell a day. (eg. provided you have the material to study you can learn and cast Light 2/day OR you can learn and cast Mending 2/day but you cannot learn both Light and Mending and cast each once in the same day)

I'd like Paizo to consider clarifying this in the next Alpha. It seems to be a very little sought Talent for a Rogue, but for someone like me makes Pathfinder that much more awesome.

Either way, just please clarify these two talents.

Thanks!
Jeremiah


I took Read Magic and Detect Undead. I'm the classic always wanted to dip into a sorc level but never wanted to give up a rogue level. Thus they are attractive enough TO ME to give up the other talents.

I'm guessing that Read Magic will allow me to use scrolls*, which along with UMD will expand my magic repetuar. Detect undead is campaign specific. I feel like both will be useful at any level.

*I haven't played a spell caster since AD&D and the descriptions I can find are less than clear. It's a big criticism of mine that 3.5 takes a library of books to understand- as a new player the simple stuff is simply missing from my knowledge: how much basic potions cost, how much adding +3 to a weapon costs, whether Read Magic will allow my rogue to prepare and use scrolls... and in this case the actual use and meaning of these two rogue talents.

Thanks for the clarification!


On Minor Magic and Major Magic Rogue Talents:

Ok, so I take minor magic and get exactly one 0-level spell from the Wiz/Sorc spells and I can cast it twice a day. I am assuming that currently my spell selection at the time of taking the talent cannot ever be changed. The Alpha doesn't exactly say "pick one and only one spell which cannot be changed".

Anyway, since "a rogue cannot select an individual talent more than once" that means I cannot take a second minor magic as my second Rogue Talent and get a second 0-level spell. Instead I have to take Major, learn a 1st level spell, and it's over. I'm stuck with those spells the rest of my career.

So I'm wondering if I've got something wrong...
Can I change spells? When and how?
Can I take additional minor or major magic slots with different spells?
If I can't do either what do people thing about allowing one or both?

I would say that if I'm willing to spend the talents over and over on magic, that should be fair (I've no opinion on whether that would be "balanced"), however perhaps each major magic has to have a minor (so a 10th level could know 3 0-level and 2 1st-level spells, but not 1 0-level and 4 1st-level).

Thoughts?
jage