Diabolism

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Oddly enough, some of my failed castings were while the bad guy was under Misfortune. We do have a Witch as another PC, but Misfortune isn't one of their common tactics.

I was thinking of picking up more spells that still have partial success even on a save and/or some rays (Enfeeblement, specifically). Grease is already in the repertoire, but so far has been more to help escape grapples than anything else.

Sounds like consensus is to push through it and not to multiclass. I appreciate the input; Paizo has a pretty awesome community.


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Need some help with my Arcanist (Occultist). My current setup is:

STR 16, DEX 20, CON 16, INT 22 (Headband +1), WIS 12, CHA 18

(We rolled as a group picking best of 5 rolls for each stat, generous DM). Race is homebrewed, loosely based on Catfolk.

Feats: Spell Focus (Conj) as a racial trait, Augment and Superior Summoning, Extra Reservoir. Exploits: Conjurer's Focus, Dimension Slide, Quick Study.

Problem: I'm only succeeding at about 15% of my spells that allow a save. Succeeded at 1 / 7 Color Sprays, 0 / 4 Glitterdusts, and 1 / 3 Webs, with save DCs near 20 (10 + 6 Int + 1 Arcane Reservoir + 1 Spell Focus + Spell Level) . I do plan on taking Potent Magic as an Exploit, and keep my Headband upgraded as much as I can. Is there anything else I can do to boost my save DCs? I'm getting extremely frustrated, as I spend a turn casting a spell only to have it fail, wait until my next turn, rinse and repeat.

Blasters don't appeal much to me and I prefer to save the summoning unless really needed, since it slows down gameplay so much. It's getting bad enough that I'm considering dipping into Swashbuckler and going Eldritch Knight just so I can take offensive actions that actually make me feel that I'm contributing.

What are my options? Thank you in advance.