Sajan Gadadvara

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The Horsechoppers in the Goblins Burn! deck (some magical, some not) require you to be not proficient with weapons AND have the Goblin trait to avoid the difficulty penalty. (I don't know if there are also some in the Goblins Fight! deck--didn't look.) But the Horsechopper +1 promo card from waaay back when issued with Rise of the Runelords doesn't specify the Goblin trait requirement, just the weapon proficiency requirement.

Should the old Horsechopper +1 promo have the Goblin requirement added to it to avoid the penalty, now that a few more have been incorporated into the game?


MikMik wrote:

You have two type sections: the type section in the top right corner is the main type category, and this is the type referred to when you need to summon other cards.

The one above the "check to defeat"-number is just a subtype, which is used to indicate which type of combat you are going to use.

So then where does this leave Ambush?

Does Ambush make you stop and encounter a villain or henchman when you find it in the location deck?

You're not "summoning" the monster--it's already in the location deck. So the first statement doesn't seem to apply in this case.

You're no longer "checking to defeat" the Ambush in this case. You've already done that. The searching through the deck for the monster card is only taking place if you've already failed the Ambush "check to defeat". We're not looking for a subtype of combat yet until we find the correct card. So the second statement doesn't seem to apply in this case--at least not until we've decided which monster card we're going to encounter.

MikMik wrote:
Unlike computers, the human brain is able to discern between seemingly illocical statements like this with ease.

Don't be a jerk. It's a reasonable question in a game that already has an extensive FAQ. If this topic is a waste of time to you, move on to something else.


Several people in other threads have stated that the villains and henchmen are monsters because their cards say "Monster" under the "Type" section. They have stated that this means that when you play Ambush and it says, "Examine the location deck until you find a monster, encounter it, subtracting 1 from each die rolled in your check," you stop when you find a villain or henchman (as long as it says "Monster" under "Type"--there's at least one henchman that's a barrier, not a monster: Poison Trap, so I assume that wouldn't count).

Then by the same logic, what about these two cases?

1) Nettlemaze (location): "When Closing, Summon and defeat a random monster." Since villains and henchmen are now established to be monsters, shouldn't we be drawing from a pile that combines monsters, villains, and non-barrier henchmen to perform this close attempt?

2) Warrens (location): "At This Location, When you encounter a monster, put a random monster from the box on top of another random open location deck." Shouldn't we be adding a random card from a pile that combines monsters, villains, and non-barrier henchmen to perform this since they're all monsters?