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Up this theme. Sorry for my eng, if there're any mistakes below.
My group started AP Hell's Vengeance and one of the players is Antipaladin of Urgathoa. Now group reaches 3rd level and he said that now he needs a disease (and he caught ghoul fever in church, voluntarily failed his Fort save) to spread it around.
But I think that it is not Plague bringer about.

Plague bringer:
At 3rd level, the powers of darkness make an antipaladin a beacon of corruption and disease. An antipaladin does not take any damage or take any penalty from diseases. He can still contract diseases and spread them to others, but he is otherwise immune to their effects.

"He can still" - so that means that if diseased person can spread it to other - then he still can do it. That means nothing more, but usual(common) rules for spreading disease of some type if it possible. This can be indicated in description, e.g. Leprosy
Leprosy:
Leprosy is a disfiguring disease that can be contracted through simple skin contact with an infected person. If not treated immediately, it becomes much more difficult to cure. The victim develops skin lesions, severe nasal congestion, and has a hard time healing most wounds. It is known to be endemic in the Mwangi Expanse[23] and Qadira, although it can also be found in other parts of Golarion as well.
Source: https://pathfinderwiki.com/wiki/Diseases_of_Golarion#Leprosy

or implied it can be contagiously to others (like HIV).

Another example - ghoul fever. It can be carried by undead or some special types of creatures, diseased human can't bite someone and injury disease, until he became undead by ghoul fever.

And my second thought - Antipaladin created equal to Paladin. Paladin has immunity to diseases and nothing more. Antipaladin has the same immunity, but if first just don't contract with it, second contracts with no effects and penatlies, and in this way he counts as diseased, and so there's "he can still spread it to others".

If antipaladin becomes undead he can't contract with diseases at all, i think. Exception if he has died from ghoul fever and became a ghoul.

The big problem here that there is no detailed rules and descriptions for diseases, i don't find them at least.


1) Is it dismissal, when i have to define duration for this wall? When i cast it?
2) Can i have more than one wall at the same time?


How many times per day Cleric can use "Wall of Ashes (Su)" ability from Ash subdomain

"You can use this ability for a number of minutes per day equal to your cleric level, but these minutes do not need to be consecutive."
But how many walls per day i can create? Is it dismissal?


Thank you!
I think that your post is about how it really works


UP

Quote:

Cruel Thicket (Su)

As a standard action, you can cause the ground in a 5-foot-radius burst centered on you to sprout twisting, thorny vines. Any creature moving through it must travel at half speed or take bleed damage equal to half your cleric level; if you activate this ability in an area with numerous plants (grass, weeds, trees, etc.), the area also becomes difficult terrain. These effects last for 1 minute, after which the vines crumble to dust. Creatures able to move through natural undergrowth unhindered ignore the effects of this ability. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.


Can anyone please explain me "cruel thicket" subdomain power from Thorns (plants)? How does it works, particularly this moment:
"if you activate this ability in an area with numerous plants (grass, weeds, trees, etc.), the area also becomes difficult terrain"
Which area means? Nine squares around you or all area with grass,trees such as meadow or forest? If it's only 9 squares, so - how does it works, i mean - creature must move with half half speed?

"These effects last for 1 minute, after which the vines crumble to dust. Creatures able to move through natural undergrowth unhindered ignore the effects of this ability"
And this? What undergrowth means?