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![]() Cory Stafford 29 wrote: Another thing that is troublesome about these "playtest" reports is that the characters are stupidly powerful for 8th level PCs. They breeze through room after room of significantly powerful foes without a scratch or significantly depleting their resources. They waltzed through a room filled with mummies and vampire spawn untouched. Where is the challenge? Where is the fear of PC death? There is none. This really reeks of catering to a younger crowd that wants an endless hackfest with no challenge or risk. That isn't what D&D is about. This is the new design paradigm of 4E. Average looking encounters will be against groups of monsters roughly the same in number as party members and won't be likely to consume any per/day abilities. ![]()
![]() DaveMage wrote:
I think you're correct about people confusing "sending the PHB to the printer" with "sending the PHB manuscript to the people who are handling layout." That being said, I'm pretty darn certain that outside playtesting (unless they were doing super-secret play-testing before the GenCon announcement) has only been initiated in the last couple of weeks. First there was the announcement that the RPGA playtesters had been selected, then the ones that were selected through the DDI. In both cases, they're going to be getting their external playtest data about now. I'm guessing that R&D is pretty much assuming that the playtest reports are going to be generally positive with some complaints about a broken mechanic here or there. ![]()
![]() Yeah. Doesn't sound good. Just a few weeks ago they were saying that they still hadn't figured out how to do NPC's right and hadn't gotten the multi-classing. What I don't understand is how they're sending the PHB off to the printer on October 9th and they're only now getting playtest reports in. What, are they not going to sleep between now and then? ![]()
![]() Great Green God wrote: It has been my incredibly meager experience that unless you are way way off the target set by your query (story structure, primary characters, use of language, game mechanics, grammer, etc...) the editors fix them up for you rather than writing a huge explination for what they want you to do and then waiting to see if you do it. Weird. That's totally unexpected. ![]()
![]() A circulation of 32,000+ is certainly nothing to sneeze at. I would assume that Dragon's circulation is better than Dungeon's since there's a built in reason that less people are going to want Dungeon. Still . . . In my current group of people I game with (11 people), only two purchase Dungeon and no one to my knowledge purchases Dragon. If I extend that to the people I have regularly gamed with since I started in 2001 (a grand total of 24 people) you can add one person that I knew purchased Dragon. And it's not like one individual purchases the magazine and shares it with the group . . . We're basically the group you would expect to purchase said magazines since were mostly hard core gamers that have a fair amount of disposable income. So, my hunch is that there's room for improvement in those numbers, particularly with respect to Dragon's circulation. As for 10 million gamers worldwide, it's in WOTC's interests to inflate the size of the gamer market. It makes the division look more valuable to Hasbro's shareholders and bigwigs. It'd be interesting to see how they came up with that number. ![]()
![]() Just to be fair, I'll note that Mr. Baur has not yet determined whether he'll be doing "The Empire of the Ghouls" or "The City-State of Zobeck." One of the immediate benefits of becoming a patron is that you can help tip the scale towards the product you want him to produce. Personally, I voted for the ghouls. ![]()
![]() "Not like you don't have enough to do but... if it's not too much trouble, can you post how many adventure proposals are in the inbox? Inquiring minds and all that..." I was just thinking the same thing. I've seen a fair number of posts in this thread where the writer states they've just sent off three to six new queries. I can only hope that the week I spent polishing my one and only query submission to shiny perfect brilliance will help it to stand out enough to get tapped for a manuscript request. ![]()
![]() Ahwe Yahzhe wrote:
Uhhh, maybe this was a joke, but haven't the editors pretty clearly stated that they don't want any Mystara (or other unsupported setting) based adventures? ![]()
![]() Usually your spam filter saves the email for a while. I use gmail so the spam gets saved for a LONG time before being deleted. I checked my spam folder a number of times since my submissions and never found an email. Based on people's comments in this thread, I don't think you'll hear back on a submission until you get a yes or no from the committee. ![]()
![]() From the writer guidelines I have two pieces of information: Queries (for adventures and articles that require them) are to be emailed to gatekeeper@paizo.com. Manuscripts are to be emailed to dungeon@paizo.com. Campaign Workbook submissions, as they are manuscripts and not queries, are to be emailed to dungeon@paizo.com. Is this correct or incorrect? |