Imrijka

hazard5259's page

19 posts. No reviews. No lists. 1 wishlist.




So I've been looking/trying to do a wide variety of themed adventures originally based on power rangers, but also taking inspiration from other 90's themed shows, and stories.

So here's a list of things I've been working on, I'm hoping to get help with fleshing them out and developing them into something awesome.

The World:
The lands of Dragons, each continents either currently ruled by, the domain or was once ruled by one of the "great dragons"

-The Lands of the Black Dragon: Once ruled by the vicious and evil Black Dragon. The "Ascended Gods" have cut this continent off from eh rest of the world, and even from parts of it self.

-The Lands of the Green Dragon:

Organizations:
-The Platinum Dragons Guild: An Adventures Guild with Guild Homes all of the World. This guild recruits members regularly in an effort to have candidates to inherit "the great powers" of their region should a great evil ever be revealed/unleashed. The Original Platinum Dragons(The ancient ranges) defeated the Black dragon and became the first of the ascended(mortals turned to gods). Its here the platinum dragons expanded and became a global organization. The original guild home and only it highest members hold the truths of it purpose and original creation.

Different Adventure Themes/Ideas/Concepts

MMPR(Mighty Morphin Power Rangers) Inspired Adventure:

This would be an adventure for 5-6 Players

The evil Witch Rita(Placeholder) intends to revive the Lich Lord Zedd(Place holder)(Staff Master Magus/Lich) and his mighty beast the resurrected(skeletal/maybe lich dragon) black dragon Screpenterra(place holder)

-Inspiration: MMPR(Season 1-3), Mystic Knights, Zyuranger, MMPR the Movies (90's)

-Villains will include:
Putties
Rita
Lord Zedd
Rito
Master Vile(Maybe)
Scerpenterra
King Sphinx
Goldar
Scorpina
Tengas

-Dragons breath bracers: bracers that accept the powers poins that allow the rangers to speak via message of long distances and have a breath weapon attack based of the "color dragon" the embody.

-insert plot line about reforming their coins and learning the secret history of the rebellion that killed the black dragon.

-Legendary Weapons
Power Sword/Dragon Dagger
Power Daggers
Power Axe
Power Bow
Dragon Dagger/Saba or Saba/Dragon Shield or Dragon Dagger/Dragon Shield

MMPR Season 3/Alien/Ninjastorm/Ninja Sttel/Samurai/Ronin Warriors: Oriental inspired adventure

MMPR Season 1/Dino Thunder/Dino Charge: Island of Dinosaurs Adventure

Zeo/Operation Overdrive: Takes place in the ancient lands of the Greed Dragon where civilization is reemerging for the second time. An ancient Automaton army is suddenly reemerging, are heroes was dive into the ruins and find the powers created by 5-6 ancient civilizations. They must reassemble the crystals, and then shut down the automaton factory, and defeat the machine king and his armies.

In Space:

Lost Galaxy/Voltron/King Author : (4-6 Person adventure)
-Castle of lions
The hero's are colonists reaching an island that hasn't been explored. they find the hidden castle of lions with the Quaser sabers. They need to find the lights of orion, the trans daggers and their guardian beasts in order to protect the newly found kingdom from the evil drow king, and the insectoid armies.

Light Speed rescue/Supernatural:
The hero's are daemon hunters using "New and modern tech" to fight old and ancient evils

Time Force

Wild Force: Something involving animals and Gems

SPD: police force for a major city/country

Mystic Force: Full Magus/Vigilantly Party Pretty much everyone can cast magic of some kind. All the deities are embodiments of a particular kind of magic.

Jungle Fury: the Monk/unarmed fighter/matial arts/brawler party adventure

RPM

Megaforce/Turbo/Kyuranger Angel/Asimiar Adventure with a constellation theme

Super mega Force/Gokaiger: Pirates fighting a shadow rebellion against ancient or new evil.

Over all recurring themes would include the platinum dragons guild being where the hero's come from, or learn about the powers, the "Ascended" which the first 5-6 where Guild members and maybe each region has there own set of ascended that where once rangers.

Honestly building the weapons seems like a lot of fun.

Id want to build nods, and references to the shows they pay homage too. id want to do each as an adventure path that ends with them defeating the big baddy of each season/show the embody


So I've been looking/trying to do a wide variety of themed adventures originally based on power rangers, but also taking inspiration from other 90's themed shows, and stories.

So here's a list of things I've been working on, I'm hoping to get help with fleshing them out and developing them into something awesome.

The World:
The lands of Dragons, each continents either currently ruled by, the domain or was once ruled by one of the "great dragons"

-The Lands of the Black Dragon: Once ruled by the vicious and evil Black Dragon. The "Ascended Gods" have cut this continent off from eh rest of the world, and even from parts of it self.

-The Lands of the Green Dragon:

Organizations:
-The Platinum Dragons Guild: An Adventures Guild with Guild Homes all of the World. This guild recruits members regularly in an effort to have candidates to inherit "the great powers" of their region should a great evil ever be revealed/unleashed. The Original Platinum Dragons(The ancient ranges) defeated the Black dragon and became the first of the ascended(mortals turned to gods). Its here the platinum dragons expanded and became a global organization. The original guild home and only it highest members hold the truths of it purpose and original creation.

Different Adventure Themes/Ideas/Concepts

MMPR(Mighty Morphin Power Rangers) Inspired Adventure:

This would be an adventure for 5-6 Players

The evil Witch Rita(Placeholder) intends to revive the Lich Lord Zedd(Place holder)(Staff Master Magus/Lich) and his mighty beast the resurrected(skeletal/maybe lich dragon) black dragon Screpenterra(place holder)

-Inspiration: MMPR(Season 1-3), Mystic Knights, Zyuranger, MMPR the Movies (90's)

-Villains will include:
Putties
Rita
Lord Zedd
Rito
Master Vile(Maybe)
Scerpenterra
King Sphinx
Goldar
Scorpina
Tengas

-Dragons breath bracers: bracers that accept the powers poins that allow the rangers to speak via message of long distances and have a breath weapon attack based of the "color dragon" the embody.

-insert plot line about reforming their coins and learning the secret history of the rebellion that killed the black dragon.

-Legendary Weapons
Power Sword/Dragon Dagger
Power Daggers
Power Axe
Power Bow
Dragon Dagger/Saba or Saba/Dragon Shield or Dragon Dagger/Dragon Shield

MMPR Season 3/Alien/Ninjastorm/Ninja Sttel/Samurai/Ronin Warriors: Oriental inspired adventure

MMPR Season 1/Dino Thunder/Dino Charge: Island of Dinosaurs Adventure

Zeo/Operation Overdrive: Takes place in the ancient lands of the Greed Dragon where civilization is reemerging for the second time. An ancient Automaton army is suddenly reemerging, are heroes was dive into the ruins and find the powers created by 5-6 ancient civilizations. They must reassemble the crystals, and then shut down the automaton factory, and defeat the machine king and his armies.

In Space:

Lost Galaxy/Voltron/King Author : (4-6 Person adventure)
-Castle of lions
The hero's are colonists reaching an island that hasn't been explored. they find the hidden castle of lions with the Quaser sabers. They need to find the lights of orion, the trans daggers and their guardian beasts in order to protect the newly found kingdom from the evil drow king, and the insectoid armies.

Light Speed rescue/Supernatural:
The hero's are daemon hunters using "New and modern tech" to fight old and ancient evils

Time Force

Wild Force: Something involving animals and Gems

SPD: police force for a major city/country

Mystic Force: Full Magus/Vigilantly Party Pretty much everyone can cast magic of some kind. All the deities are embodiments of a particular kind of magic.

Jungle Fury: the Monk/unarmed fighter/matial arts/brawler party adventure

RPM

Megaforce/Turbo/Kyuranger Angel/Asimiar Adventure with a constellation theme

Super mega Force/Gokaiger: Pirates fighting a shadow rebellion against ancient or new evil.

Over all recurring themes would include the platinum dragons guild being where the hero's come from, or learn about the powers, the "Ascended" which the first 5-6 where Guild members and maybe each region has there own set of ascended that where once rangers.

Honestly building the weapons seems like a lot of fun.

Id want to build nods, and references to the shows they pay homage too. id want to do each as an adventure path that ends with them defeating the big baddy of each season/show the embody


I have a few class builds I'm considering for a strange eons games.

Race: Samsaran
Alternate Racial Trait: Magical Past Live

Option 1: Card caster Magus/Harrower

Option 2: Card Caster/Staff Master Magus/Harrower

Option 3: Cartomancer Witch/ Harrower

Option 4: Cartomancer witch(3)/Card Caster Magus/ Harrower

I've also considered a hex crafter magus

Basically I want a card slinging Fortune teller
I like the idea of delivering a cure light wounds spell though cards too, so part of me wants to start with the Witch so I can keep from destroying my cards, and then do like the arcana for magus that lets me use witch spells with spell strike/combat.

Just wanted to see if anyone else had done something similar and how it worked out/ get advice to make this work


I have a few class builds I'm considering for a strange eons games.

Race: Samsaran
Alternate Racial Trait: Magical Past Live

Option 1: Card caster Magus/Harrower

Option 2: Card Caster/Staff Master Magus/Harrower

Option 3: Cartomancer Witch/ Harrower

Option 4: Cartomancer witch(3)/Card Caster Magus/ Harrower

I've also considered a hex crafter magus

Basically I want a card slinging Fortune teller
I like the idea of delivering a cure light wounds spell though cards too, so part of me wants to start with the Witch so I can keep from destroying my cards, and then do like the arcana for magus that lets me use witch spells with spell strike/combat.

Just wanted to see if anyone else had done something similar and how it worked out/ get advice to make this work


2 people marked this as a favorite.

Alright So me and my frieds like to do themes for our parties. For this recent attempt at kingmaker we went with marvel/avengers.

So this is what we have so far
Iceman a cleric With the ice subdomain
Scarlet Witch A witch with a scarlet Spider
Hawkeye a Fighter with the Archer Archtype
Gambit A Staff master Magus witch will eventually prestige into Harrower

Now I wanted to ask first off if anyone had done something similar.

and Two I am working on a ghost rider charicter. What would you all suggest for classes and feats for a ghost rider style charicter.


2 people marked this as FAQ candidate.

Alright so my players have realized that at level 5 Gun training and pistol training are not traded and so not only do they gain both, but are also stacked...

SOMEONE PLEASE TELL ME THEY ARE WRONG< OR ITS BEEN ERRTAED OR SOMETHING I HAVE A GUNSLINGING GOBLIN DOING 1d6+18...