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Pathfinder Lost Omens, Rulebook Subscriber
I get that there is some contention about the magus being a thesis option but it's not that weird to convert the doctrine ability from cleric to wizard. It is balanced with the rest of the classes and and converts just fine when you analyze all of the classes. Here is my interpretation of that idea. Magus (arcane thesis)
Prerequisite: Universalist wizard. First lesson (1st): Arcane Bond must be a weapon. You’re trained
Second Lesson (3rd): You’re trained in martial weapons. Third Lesson (7th): Choose a weapon group Your proficiency rank
Fourth Lesson (11th Level): Your proficiency ranks for
Fifth Lesson (15th Level): Your proficiency rank
Final Lesson (19th Level): Your proficiency ranks for
Spell Combat Feat 1
Spell Strike (Free Action) Feat 2
Improved Spell Combat Feat 8
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Pathfinder Lost Omens, Rulebook Subscriber
HammerJack wrote:
That is a weird design decision. But I assumed it was the case. I feel like mentioning it some where would have been a way better idea. ![]()
Pathfinder Lost Omens, Rulebook Subscriber
Do you gain the powers from the arcane school/ domains based on character level or class level? I've been searching for a few weeks now and haven't found a definitive answer to this. I know you are supposed to assume class level in this situation but it just seems like both of these abilities are linked more to spell casting than the class. I have 2 reasons for this 1) the powers will reference their given class in the power for duration and other similar things but not in other that would make just as much sense (energy resistance/immunity). 2) The sorcerer has a similar ability but its linked directly to the class table and broken down their, the wizards school powers all happen at 1st and 8th level why not put those one the class table (its not like they have much going on there). The domain powers break down with less certainty you get 2 at 1st level and then you might get 2 at 6th level or 1 at 6th level and 1 at 8th level or 2 at 8th level. Any way thanks for your time and I hope for a good response. ![]()
Pathfinder Lost Omens, Rulebook Subscriber
I'm going to preface with the fact that I am a power gamer that being said. The goliath is overpowered at lower levels but as you progress balance starts to take effect. and if you really like the fluff and the society im going to quote a section of the goliath race chapter. "Some goliaths relish the competitive nature of combat
I say that in the conversion keep every thing the same except they should be monstrous humanoids and powerful build should be the same, if you feel that its to unbalanced don't use it. that's just my opinion on the subject. also as a side note i think that monkey grip is a terrible feat the -2 sucks and you can't use larger weapons in you off hand. i agree that at higher levels the -2 is negligible but not being able to use larger weapons in your off hand is stupid. |