IN 2e, it seems really challenging to battle golems. They have DR adamantine, and having many different weapons (cold iron, silver, adamantine, bludgeon, piercing, slashing, nonlethal, etc.) seems discouraged and difficult to do.
In addition, the "immunity to magic" is incredibly more powerful in 2e - as there are no 'no SR conjuration' spells anymore.
How do spellcasters fight golems? none of their spells work, excepting the one unique spell for each golem (which probably requires an exceptional success on a recall knowledge check to learn, which is by no means likely).
I would like to argue the Telekinetic Projectile cantrip is an ideal choice, but it is a spell, and golems are immune to all magic (2e doesn't give us a mechanism to make an obvious exception).
Any thoughts or recommendations?
Trying to avoid playing 2e like 1e, where all characters have a golf bag of weapons and scrolls for every annoying scenario that only has one viable solution.